{var xa=x1,xb=x2,ya=y1,yb=y2;if(x2<x1)
{xa=x2;xb=x1;}
if(y2<y1)
{ya=y2;yb=y1;}
return[Math.round(xa),Math.round(ya),Math.round(xb),Math.round(yb)];};function getRect()