Showing 47 of 147 total issues
File UIImage+Extensions.swift
has 560 lines of code (exceeds 250 allowed). Consider refactoring. Open
import CoreGraphics
import Foundation
import UIKit
#if canImport(CoreImage)
import Accelerate
File UIView+Extensions.swift
has 404 lines of code (exceeds 250 allowed). Consider refactoring. Open
import CoreGraphics
import Foundation
import QuartzCore
import UIKit
File UIFont+Extensions.swift
has 373 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
import UIKit
// MARK: - Global variables
Function blur
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
func blur(radius blurRadius: CGFloat, saturation: CGFloat = 1.8, tintColor: UIColor? = nil, maskImage: UIImage? = nil) -> UIImage {
guard size.width > 1 && size.height > 1, let selfCGImage = cgImage else {
return self
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Date+Extensions.swift
has 320 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
// MARK: - Date extension
/// This extension add some useful functions to Date.
Function blur
has 90 lines of code (exceeds 25 allowed). Consider refactoring. Open
func blur(radius blurRadius: CGFloat, saturation: CGFloat = 1.8, tintColor: UIColor? = nil, maskImage: UIImage? = nil) -> UIImage {
guard size.width > 1 && size.height > 1, let selfCGImage = cgImage else {
return self
}
File UIColor+Extensions.swift
has 280 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
#if canImport(UIKit)
import UIKit
#elseif canImport(AppKit)
import AppKit
File UIDevice+Extensions.swift
has 274 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Foundation
import UIKit
// MARK: - Global variables
Function smoothGradient
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
func smoothGradient(colors: [UIColor], direction: UIViewGradientDirection, type: UIViewGradientType = .linear) {
UIGraphicsBeginImageContextWithOptions(bounds.size, false, UIImage.screenScale())
guard let context = UIGraphicsGetCurrentContext() else {
return
}
Function cornerRadius
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
func cornerRadius(corners: UIRectCorner, radius: CGFloat) {
if #available(iOS 11, *) {
var cornerMask: CACornerMask = []
if corners.contains(.allCorners) {
cornerMask = [.layerMaxXMaxYCorner, .layerMaxXMinYCorner, .layerMinXMaxYCorner, .layerMinXMinYCorner]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function translateAround
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
func translateAround(topView: UIView, duration: CGFloat, direction: UIViewAnimationTranslationDirection, repeatAnimation: Bool = true, startFromEdge: Bool = true) {
var startPosition: CGFloat = center.x, endPosition: CGFloat
switch direction {
case .leftToRight:
startPosition = frame.size.width / 2
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function scaleProportionally
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
func scaleProportionally(toSize targetSize: CGSize) -> UIImage {
let sourceImage: UIImage = self
let newTargetSize: CGSize = targetSize
let imageSize: CGSize = sourceImage.size
Function translateAround
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
func translateAround(topView: UIView, duration: CGFloat, direction: UIViewAnimationTranslationDirection, repeatAnimation: Bool = true, startFromEdge: Bool = true) {
var startPosition: CGFloat = center.x, endPosition: CGFloat
switch direction {
case .leftToRight:
startPosition = frame.size.width / 2
Function convertColor
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static func convertColor(string color: String) -> Color {
let color = color.lowercased()
switch color {
case "black":
Function scaleProportionally
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
func scaleProportionally(toMinimumSize targetSize: CGSize) -> UIImage {
let sourceImage: UIImage = self
let newTargetSize: CGSize = targetSize
let imageSize: CGSize = sourceImage.size
Function gradient
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
@discardableResult
func gradient(colors: [UIColor], direction: UIViewGradientDirection) -> CAGradientLayer {
let gradient = CAGradientLayer()
gradient.frame = bounds
Function scaleProportionally
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
func scaleProportionally(toMaximumSize targetSize: CGSize) -> UIImage {
let newTargetSize: CGSize = targetSize
if size.width > newTargetSize.width || newTargetSize.width == newTargetSize.height, size.width > size.height {
let factor: CGFloat = (newTargetSize.width * 100) / size.width
Function handleErrorOS9
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
@available(iOS 9.0, *)
private static func handleErrorOS9(_ error: NSError) -> Result {
if #available(iOS 11.0, *) {
return handleErrorOS11(error)
} else {
Function cornerRadius
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
func cornerRadius(corners: UIRectCorner, radius: CGFloat) {
if #available(iOS 11, *) {
var cornerMask: CACornerMask = []
if corners.contains(.allCorners) {
cornerMask = [.layerMaxXMaxYCorner, .layerMaxXMinYCorner, .layerMinXMaxYCorner, .layerMinXMinYCorner]
Function update
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
mutating func update(components: [EditableDateComponents: Int]) {
#if os(Linux)
let calendar = Calendar(identifier: .gregorian)
#else
let calendar = Calendar.autoupdatingCurrent