FezVrasta/popper.js

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Function FloatingList has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function FloatingList(props: FloatingListProps): React.JSX.Element {
  const {children, elementsRef, labelsRef} = props;

  const [map, setMap] = React.useState(() => new Map<Node, number | null>());

Severity: Minor
Found in packages/react/src/components/FloatingList.tsx - About 1 hr to fix

Function useFloating has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

export function useFloating<RT extends ReferenceType = ReferenceType>(
  options: UseFloatingOptions = {},
): UseFloatingReturn<RT> {
  const {nodeId} = options;

Severity: Minor
Found in packages/react/src/hooks/useFloating.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getOffsetParent has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

export function getOffsetParent(
  element: Element,
  polyfill?: Polyfill,
): Element | Window {
  const win = getWindow(element);
Severity: Minor
Found in packages/dom/src/platform/getOffsetParent.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Layout has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

export default function Layout({children, className}) {
    const {pathname, events, asPath} = useRouter();
    const index = nav.findIndex(({url}) => url === pathname) ?? 0;
    const [navOpen, setNavOpen] = useState(false);
    const [anchors, setAnchors] = useState([]);
Severity: Minor
Found in website/lib/components/Layout.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getRectRelativeToOffsetParent has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

export function getRectRelativeToOffsetParent(
  element: Element | VirtualElement,
  offsetParent: Element | Window,
  strategy: Strategy,
): Rect {
Severity: Minor
Found in packages/dom/src/utils/getRectRelativeToOffsetParent.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  const setOffsetParent = React.useCallback((node: any) => {
    if (node !== offsetParentRef.current) {
      offsetParentRef.current = node;
      _setOffsetParent(node);
    }
Severity: Major
Found in packages/react-native/src/useFloating.ts and 2 other locations - About 1 hr to fix
packages/react-native/src/useFloating.ts on lines 33..38
packages/react-native/src/useFloating.ts on lines 40..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            const cursorPointTwo: Point = [
              isFloatingWider
                ? x - buffer / 2
                : cursorLeaveFromRight
                  ? x + buffer * 4
Severity: Major
Found in packages/react/src/safePolygon.ts and 1 other location - About 1 hr to fix
packages/react/src/safePolygon.ts on lines 223..230

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function contains has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

export function contains(parent?: Element | null, child?: Element | null) {
  if (!parent || !child) {
    return false;
  }

Severity: Minor
Found in packages/react/src/utils.ts - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            const cursorPointTwo: Point = [
              x + buffer + 1,
              isFloatingTaller
                ? y - buffer / 2
                : cursorLeaveFromBottom
Severity: Major
Found in packages/react/src/safePolygon.ts and 1 other location - About 1 hr to fix
packages/react/src/safePolygon.ts on lines 299..306

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  const setReference = React.useCallback((node: any) => {
    if (node !== referenceRef.current) {
      referenceRef.current = node;
      _setReference(node);
    }
Severity: Major
Found in packages/react-native/src/useFloating.ts and 2 other locations - About 1 hr to fix
packages/react-native/src/useFloating.ts on lines 40..45
packages/react-native/src/useFloating.ts on lines 47..52

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  const setFloating = React.useCallback((node: any) => {
    if (node !== floatingRef.current) {
      floatingRef.current = node;
      _setFloating(node);
    }
Severity: Major
Found in packages/react-native/src/useFloating.ts and 2 other locations - About 1 hr to fix
packages/react-native/src/useFloating.ts on lines 33..38
packages/react-native/src/useFloating.ts on lines 47..52

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            const cursorPointOne: Point = [
              x + buffer + 1,
              isFloatingTaller
                ? y + buffer / 2
                : cursorLeaveFromBottom
Severity: Major
Found in packages/react/src/safePolygon.ts and 1 other location - About 1 hr to fix
packages/react/src/safePolygon.ts on lines 307..314

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            const cursorPointOne: Point = [
              isFloatingWider
                ? x + buffer / 2
                : cursorLeaveFromRight
                  ? x + buffer * 4
Severity: Major
Found in packages/react/src/safePolygon.ts and 1 other location - About 1 hr to fix
packages/react/src/safePolygon.ts on lines 231..238

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function Link has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const Link = forwardRef(function Link(props, ref) {
  const {setPageTransitionStatus, setArticleTransitionStatus} =
    useAppContext();
  const router = useRouter();

Severity: Minor
Found in website/lib/components/Link.js - About 1 hr to fix

Function closeOnEscapeKeyDown has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    (event: React.KeyboardEvent<Element> | KeyboardEvent) => {
      if (!open || !enabled || !escapeKey || event.key !== 'Escape') {
        return;
      }

Severity: Minor
Found in packages/react/src/hooks/useDismiss.ts - About 1 hr to fix

Function getOffsetParent has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function getOffsetParent(
  element: Element,
  polyfill?: Polyfill,
): Element | Window {
  const win = getWindow(element);
Severity: Minor
Found in packages/dom/src/platform/getOffsetParent.ts - About 1 hr to fix

Function App has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function App() {
  const arrowRef = React.useRef(null);
  useFloating();
  const {update, refs, elements} = useFloating({
    placement: 'right',
Severity: Minor
Found in packages/react-native/index.test-d.tsx - About 1 hr to fix

Function position has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const position = useCallback(() => {
    if (width === null || height === null) return;

    computePosition(reference, floating, {
      platform: {
Severity: Minor
Found in website/lib/components/Canvas.js - About 1 hr to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  convertOffsetParentRelativeRectToViewportRelativeRect: (args: {
    elements?: Elements;
    rect: Rect;
    offsetParent: Element;
    strategy: Strategy;
Severity: Major
Found in packages/dom/src/types.ts and 1 other location - About 1 hr to fix
packages/dom/src/types.ts on lines 68..73

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 59.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  getClippingRect: (args: {
    element: Element;
    boundary: Boundary;
    rootBoundary: RootBoundary;
    strategy: Strategy;
Severity: Major
Found in packages/dom/src/types.ts and 1 other location - About 1 hr to fix
packages/dom/src/types.ts on lines 77..82

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 59.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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