HabitRPG/habitrpg

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test/api/v3/integration/challenges/DELETE-challenges_challengeId.test.js

Summary

Maintainability
B
6 hrs
Test Coverage

Similar blocks of code found in 5 locations. Consider refactoring.
Open

  it('returns error when challengeId is not for a valid challenge', async () => {
    const user = await generateUser();

    await expect(user.del(`/challenges/${generateUUID()}`)).to.eventually.be.rejected.and.eql({
      code: 404,
test/api/v3/integration/challenges/GET-challenges_challengeId.test.js on lines 10..17
test/api/v3/integration/challenges/POST-challenges_challengeId_leave.test.js on lines 20..28
test/api/v3/integration/challenges/POST-challenges_challengeId_winner_winnerId.test.js on lines 22..30
test/api/v3/integration/groups/POST-groups_groupId_join.test.js on lines 11..19

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 102.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

  it('returns error when challengeId is not a valid UUID', async () => {
    const user = await generateUser();
    await expect(user.del('/challenges/test')).to.eventually.be.rejected.and.eql({
      code: 400,
      error: 'BadRequest',
test/api/v3/integration/challenges/POST-challenges.test.js on lines 10..18
test/api/v3/integration/challenges/POST-challenges_challengeId_leave.test.js on lines 10..18

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 90.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

      await expect(groupLeader.sync()).to.eventually.have.property('balance', oldBalance + challenge.prize / 4);
test/api/v3/integration/challenges/POST-challenges_challengeId_winner_winnerId.test.js on lines 124..124
test/api/v3/integration/challenges/POST-challenges_challengeId_winner_winnerId.test.js on lines 144..144

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 49.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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