Showing 6,805 of 6,805 total issues
The class PlotLine has 11 public methods. Consider refactoring PlotLine to keep number of public methods under 10. Open
class PlotLine
{
public $scaleposition;
public $direction = -1;
protected $weight = 1;
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class PlotMark has an overall complexity of 85 which is very high. The configured complexity threshold is 50. Open
class PlotMark
{
public $title;
public $show = true;
public $type;
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The class GTextTable has 13 public methods. Consider refactoring GTextTable to keep number of public methods under 10. Open
class GTextTable
{
public $iCells = [];
public $iSize = [0, 0]; // Need to be public since they are used by the cell
private $iWidth = 0;
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class GTextTable has an overall complexity of 212 which is very high. The configured complexity threshold is 50. Open
class GTextTable
{
public $iCells = [];
public $iSize = [0, 0]; // Need to be public since they are used by the cell
private $iWidth = 0;
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The class Text has an overall complexity of 56 which is very high. The configured complexity threshold is 50. Open
class Text //extends Graph
{
public $t;
public $x = 0;
public $y = 0;
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The class DateScaleUtils has an overall complexity of 79 which is very high. The configured complexity threshold is 50. Open
class DateScaleUtils
{
public static $iMin = 0;
public static $iMax = 0;
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The class GTextTableCell has an overall complexity of 126 which is very high. The configured complexity threshold is 50. Open
class GTextTableCell
{
public $iColSpan = 1;
public $iRowSpan = 1;
public $iMarginLeft = 5;
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The class TextProperty has an overall complexity of 60 which is very high. The configured complexity threshold is 50. Open
class TextProperty
{
public $iShow = true;
public $csimtarget = '';
public $csimwintarget = '';
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The class BarTest has 18 public methods. Consider refactoring BarTest to keep number of public methods under 10. Open
class BarTest extends \Codeception\Test\Unit
{
use Amenadiel\JpGraph\UnitTest\UnitTestTrait;
public static $fixTures = [];
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class LineTest has 32 non-getter- and setter-methods. Consider refactoring LineTest to keep number of methods under 25. Open
class LineTest extends \Codeception\Test\Unit
{
use Amenadiel\JpGraph\UnitTest\UnitTestTrait;
public static $fixTures = [];
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TooManyMethods
Since: 0.1
A class with too many methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
The default was changed from 10 to 25 in PHPMD 2.3.
Example
Source https://phpmd.org/rules/codesize.html#toomanymethods
The class ThemeTest has 11 public methods. Consider refactoring ThemeTest to keep number of public methods under 10. Open
class ThemeTest extends \Codeception\Test\Unit
{
use Amenadiel\JpGraph\UnitTest\UnitTestTrait;
public static $fixTures = [];
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- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class PieTest has 14 public methods. Consider refactoring PieTest to keep number of public methods under 10. Open
class PieTest extends \Codeception\Test\Unit
{
use Amenadiel\JpGraph\UnitTest\UnitTestTrait;
public static $fixTures = [];
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- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class LineTest has 30 public methods. Consider refactoring LineTest to keep number of public methods under 10. Open
class LineTest extends \Codeception\Test\Unit
{
use Amenadiel\JpGraph\UnitTest\UnitTestTrait;
public static $fixTures = [];
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- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
Method Stroke
has 83 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function Stroke($aOtherAxisScale, $aStrokeLabels = true)
{
if ($this->hide) {
return;
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!empty($this->csimtargets[$i])) {
$this->csimareas .= "<area shape=\"poly\" coords=\"${coords}\" href=\"" . $this->csimtargets[$i] . '"';
if (!empty($this->csimwintargets[$i])) {
$this->csimareas .= ' target="' . $this->csimwintargets[$i] . '" ';
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 148.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!empty($this->csimtargets[$i])) {
$this->csimareas .= "<area shape=\"poly\" coords=\"${coords}\" href=\"" .
$this->csimtargets[$i] . '"';
if (!empty($this->csimwintargets[$i])) {
$this->csimareas .= ' target="' . $this->csimwintargets[$i] . '" ';
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 148.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method Stroke
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function Stroke($img, $xscale, $yscale)
{
$n = $this->numpoints;
if ($this->center) {
--$n;
Function Color
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
public function Color($aColor)
{
if (is_string($aColor)) {
$matches = [];
// this regex will parse a color string and fill the $matches array as such:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _TransHor3D
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
public function _TransHor3D($aGdImg, $aHorizon = 100, $aSkewDist = 120, $aDir = SKEW3D_LEFT, $aMinSize = true, $aFillColor = '#FFFFFF', $aQuality = false, $aBorder = false, $aHorizonPos = 0.5)
{
$w = imagesx($aGdImg);
$h = imagesy($aGdImg);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function StrokeBoxedText2
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
public function StrokeBoxedText2(
$x,
$y,
$txt,
$dir = 0,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"