Showing 92 of 92 total issues
Method initPropertyMapDefinition
has 189 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected static function initPropertyMapDefinition() {
static::$propertyMapDefinition
->addPropertyMap(
new PropertyDefinition('idEvent'),
new PropertyDefinition('id')
Event
has 51 functions (exceeds 20 allowed). Consider refactoring. Open
class Event extends Entity implements EventInterface {
/**
* {@inheritdoc}
*/
EventProxy
has 45 functions (exceeds 20 allowed). Consider refactoring. Open
class EventProxy extends Proxy implements EventInterface {
/**
* {@inheritdoc}
*/
File Event.php
has 395 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* @file
* Contains \TheSportsDb\Entity\Event.
*/
Method initPropertyMapDefinition
has 121 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected static function initPropertyMapDefinition() {
static::$propertyMapDefinition
->addPropertyMap(
new PropertyDefinition('idTeam'),
new PropertyDefinition('id')
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
/**
* @file
* Contains \TheSportsDb\Entity\Repository\TeamRepository.
*/
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
/**
* @file
* Contains \TheSportsDb\Entity\Repository\PlayerRepository.
*/
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method initPropertyMapDefinition
has 101 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected static function initPropertyMapDefinition() {
static::$propertyMapDefinition
->addPropertyMap(
new PropertyDefinition('idPlayer'),
new PropertyDefinition('id')
Team
has 32 functions (exceeds 20 allowed). Consider refactoring. Open
class Team extends Entity implements TeamInterface {
/**
* {@inheritdoc}
*/
TheSportsDb
has 31 functions (exceeds 20 allowed). Consider refactoring. Open
class TheSportsDb implements EntityManagerConsumerInterface {
use EntityManagerConsumerTrait;
/**
Method initPropertyMapDefinition
has 95 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected static function initPropertyMapDefinition() {
static::$propertyMapDefinition
->addPropertyMap(
new PropertyDefinition('idLeague'),
new PropertyDefinition('id')
TeamProxy
has 30 functions (exceeds 20 allowed). Consider refactoring. Open
class TeamProxy extends Proxy implements TeamInterface {
/**
* {@inheritdoc}
*/
The class Entity has 12 public methods. Consider refactoring Entity to keep number of public methods under 10. Open
abstract class Entity implements EntityInterface {
/**
* The property map definition.
*
- Read upRead up
- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class EventRepository has 11 public methods. Consider refactoring EventRepository to keep number of public methods under 10. Open
class EventRepository extends Repository implements EventRepositoryInterface {
/**
* {@inheritdoc}
*/
- Read upRead up
- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class Event has an overall complexity of 53 which is very high. The configured complexity threshold is 50. Open
class Event extends Entity implements EventInterface {
/**
* {@inheritdoc}
*/
- Exclude checks
Player
has 26 functions (exceeds 20 allowed). Consider refactoring. Open
class Player extends Entity implements PlayerInterface {
/**
* {@inheritdoc}
*/
League
has 25 functions (exceeds 20 allowed). Consider refactoring. Open
class League extends Entity implements LeagueInterface {
/**
* {@inheritdoc}
*/
PlayerProxy
has 24 functions (exceeds 20 allowed). Consider refactoring. Open
class PlayerProxy extends Proxy implements PlayerInterface {
/**
* {@inheritdoc}
*/
LeagueProxy
has 24 functions (exceeds 20 allowed). Consider refactoring. Open
class LeagueProxy extends Proxy implements LeagueInterface {
/**
* {@inheritdoc}
*/
File Team.php
has 252 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* @file
* Contains \TheSportsDb\Entity\Team.
*/