JiriChara/kindergarten

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Function guard has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
Open

const guard = (...args) => {
  /**
   * Name of the action that should be guarded.
   */
  const action = args[0];
Severity: Minor
Found in src/decorators/guard.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  isAllowed(...args) {
    const perimeter = this._sandbox.getPerimeter(this._name);

    return perimeter.hasOwnGoverness() ?
      perimeter.isAllowed(...args) :
Severity: Major
Found in src/Purpose.js and 1 other location - About 1 hr to fix
src/Purpose.js on lines 115..121

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 67.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function exports has 40 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function (config) {
  config.set({

    // base path that will be used to resolve all patterns (eg. files, exclude)
    basePath: '',
Severity: Minor
Found in karma.conf.js - About 1 hr to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

      guard(...args) {
        const perimeter = this._sandbox.getPerimeter(this._name);
    
        return perimeter.hasOwnGoverness() ?
          perimeter.guard(...args) :
    Severity: Major
    Found in src/Purpose.js and 1 other location - About 1 hr to fix
    src/Purpose.js on lines 96..102

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 67.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function guard has 33 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    const guard = (...args) => {
      /**
       * Name of the action that should be guarded.
       */
      const action = args[0];
    Severity: Minor
    Found in src/decorators/guard.js - About 1 hr to fix

      Function sandbox has 30 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      const sandbox = (...sandboxArgs) => (Target) => {
        const sandboxInstance = new Sandbox(...sandboxArgs);
      
        const addMethod = (obj, key, value) => {
          if (obj[key]) {
      Severity: Minor
      Found in src/decorators/sandbox.js - About 1 hr to fix

        Function _loadPerimeter has 28 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          _loadPerimeter(perimeter) {
            if (!isPerimeter(perimeter)) {
              throw new ArgumentError(
                'Cannot load perimeter. Is it an instance of perimeter?'
              );
        Severity: Minor
        Found in src/Purpose.js - About 1 hr to fix

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              each(keys(can || {}), (key) => {
                govern[`can ${key}`] = can[key];
              });
          Severity: Minor
          Found in src/Perimeter.js and 1 other location - About 35 mins to fix
          src/Perimeter.js on lines 193..195

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 47.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              each(keys(cannot || {}), (key) => {
                govern[`cannot ${key}`] = cannot[key];
              });
          Severity: Minor
          Found in src/Perimeter.js and 1 other location - About 35 mins to fix
          src/Perimeter.js on lines 189..191

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 47.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Function constructor has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            constructor(purpose, opts = {}) {
              if (isObject(purpose) && isString(purpose.purpose)) {
                opts = purpose;
                this.purpose = purpose.purpose;
              }
          Severity: Minor
          Found in src/Perimeter.js - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function governess has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            set governess(value) {
              // if governess is null perimeter will use the governess of it's sandbox
              this._governess = (isGoverness(value)) ?
                value : (() => (
                  isSandbox(this.sandbox) ? this.sandbox.governess : null
          Severity: Minor
          Found in src/Perimeter.js - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

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