JohnCoates/Aerial

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Aerial/Source/Models/Downloads/AsynchronousOperation.swift

Summary

Maintainability
A
0 mins
Test Coverage

Getter closing brace should be isolated on a separate line
Open

        get { return stateQueue.sync { rawState } }

brace-style

Definitions of - class - struct - function - Control flow constructs (if, else if, else, switch, for, while, repeat-while) - init - protocol - enum - closure - Getters and Setters (set, get) - extension

should follow the One True Brace Style (1TBS): each construct has its opening brace one the same line along with the same indentation level as its header, the statements within the braces are indented, and the closing brace at the end is on the same indentation level as the header of the function at a line of its own. Braces are not omitted for a control statement with only a single statement in its scope. Every opening brace must also have one space preceding it.

Classes

Preferred

class SomeClass {
}

class SomeClass: SomeSuperClass {
}

Not Preferred

class SomeClass
{
}

class SomeClass: SomeSuperClass{
}

Structs

Preferred

struct SomeStruct {
}

struct SomeStruct : SomeParentStruct {
}

Not Preferred

struct SomeStruct
{
}

struct SomeStruct : SomeParentStruct  {
}

Functions

Preferred

func someMethod() {
}

func someOtherFunction () -> () {
}

Not Preferred

func someMethod()
{
}

func someOtherFunction () -> ()
{
}

Control flow constructs

  • if, else if, and else statement

Preferred

if SomeCondition {

} else if someOtherCondition {
} else {
}

Not Preferred

if SomeCondition
{

}
else if someOtherCondition
{
}
else
{
}
  • switch statement

Preferred

switch SomeData {
    default:
        break
}

Not Preferred

switch SomeData
{
    default:
        break
}
  • for loop

Preferred

for var i = 0; i < 10; i+=1 {

}

Not Preferred

for var i = 0; i < 10; i+=1
{

}
  • while loop

Preferred

while SomeCondition {

}

Not Preferred

while SomeCondition
{

}
  • repeat-while loop

Preferred

repeat {

} while SomeCondition

Not Preferred

repeat
{

} while SomeCondition

Initializers

Preferred

init(someParameter:Double, someOtherParameter:Double) {
   self.someMember = someParameter
   self.someOtherMember = someOtherParameter
}

Not Preferred

init(someParameter:Double, someOtherParameter:Double)
{
   self.someMember = someParameter
   self.someOtherMember = someOtherParameter
}

Protocols

Preferred

protocol SomeProtocol {

}

protocol SomeOtherProtocol : X {

}

Not Preferred

protocol SomeProtocol
{

}

protocol SomeOtherProtocol : X
{
}

Enums

Preferred

enum SomeEnum {
    case A, B, C, D
}

enum SomeEnum {
    case A
    case B
    case C
    case D
}

enum SomeEnum: Int {
    case A, B, C = 5, D
}

Not Preferred

enum SomeEnum
{
    case A, B, C, D
}

enum SomeEnum
{
    case A
    case B
    case C
    case D
}

enum SomeEnum: Int
{
    case A, B, C = 5, D
}

Closures

Preferred

func someFunction () -> () {
// closure
}

Not Preferred

func someFunction () -> ()
{
// closure
}

Setters and Getters

  • set

Preferred

set {
    oldValue = newValue / 2
}

Not Preferred

set
{
    oldValue = newValue / 2
}
  • get

Preferred

get {
    return value * 2
}

Not Preferred

get
{
    return value * 2
}

Extensions

Preferred

extension someExtension {
}

Not Preferred

extension someExtension
{
}

Function should have at least one blank line after it
Open

    }

function-whitespace

Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.

Preferred

func function1() {
  var text = 1
  var text = 2
}

function1()

// a comment
func function2() {
  // something goes here
}

struct SomeStruct {

  func function3() {
    // something goes here
  }

  func function4() {
    // something else goes here
  };

}

func function5() {
  // something goes here
}

Not Preferred

func function1() {
  var text = 1
  var text = 2
}
function1()
// a comment
func function2() {
  // something goes here
}

struct SomeStruct {
  func function3() {
    // something goes here
  }

  func function4() {
    // something else goes here
  };
}
func function5() {
  // something goes here
}

If statement closing brace should be isolated on a separate line
Open

        if isExecuting { state = .finished }

brace-style

Definitions of - class - struct - function - Control flow constructs (if, else if, else, switch, for, while, repeat-while) - init - protocol - enum - closure - Getters and Setters (set, get) - extension

should follow the One True Brace Style (1TBS): each construct has its opening brace one the same line along with the same indentation level as its header, the statements within the braces are indented, and the closing brace at the end is on the same indentation level as the header of the function at a line of its own. Braces are not omitted for a control statement with only a single statement in its scope. Every opening brace must also have one space preceding it.

Classes

Preferred

class SomeClass {
}

class SomeClass: SomeSuperClass {
}

Not Preferred

class SomeClass
{
}

class SomeClass: SomeSuperClass{
}

Structs

Preferred

struct SomeStruct {
}

struct SomeStruct : SomeParentStruct {
}

Not Preferred

struct SomeStruct
{
}

struct SomeStruct : SomeParentStruct  {
}

Functions

Preferred

func someMethod() {
}

func someOtherFunction () -> () {
}

Not Preferred

func someMethod()
{
}

func someOtherFunction () -> ()
{
}

Control flow constructs

  • if, else if, and else statement

Preferred

if SomeCondition {

} else if someOtherCondition {
} else {
}

Not Preferred

if SomeCondition
{

}
else if someOtherCondition
{
}
else
{
}
  • switch statement

Preferred

switch SomeData {
    default:
        break
}

Not Preferred

switch SomeData
{
    default:
        break
}
  • for loop

Preferred

for var i = 0; i < 10; i+=1 {

}

Not Preferred

for var i = 0; i < 10; i+=1
{

}
  • while loop

Preferred

while SomeCondition {

}

Not Preferred

while SomeCondition
{

}
  • repeat-while loop

Preferred

repeat {

} while SomeCondition

Not Preferred

repeat
{

} while SomeCondition

Initializers

Preferred

init(someParameter:Double, someOtherParameter:Double) {
   self.someMember = someParameter
   self.someOtherMember = someOtherParameter
}

Not Preferred

init(someParameter:Double, someOtherParameter:Double)
{
   self.someMember = someParameter
   self.someOtherMember = someOtherParameter
}

Protocols

Preferred

protocol SomeProtocol {

}

protocol SomeOtherProtocol : X {

}

Not Preferred

protocol SomeProtocol
{

}

protocol SomeOtherProtocol : X
{
}

Enums

Preferred

enum SomeEnum {
    case A, B, C, D
}

enum SomeEnum {
    case A
    case B
    case C
    case D
}

enum SomeEnum: Int {
    case A, B, C = 5, D
}

Not Preferred

enum SomeEnum
{
    case A, B, C, D
}

enum SomeEnum
{
    case A
    case B
    case C
    case D
}

enum SomeEnum: Int
{
    case A, B, C = 5, D
}

Closures

Preferred

func someFunction () -> () {
// closure
}

Not Preferred

func someFunction () -> ()
{
// closure
}

Setters and Getters

  • set

Preferred

set {
    oldValue = newValue / 2
}

Not Preferred

set
{
    oldValue = newValue / 2
}
  • get

Preferred

get {
    return value * 2
}

Not Preferred

get
{
    return value * 2
}

Extensions

Preferred

extension someExtension {
}

Not Preferred

extension someExtension
{
}

Setter closing brace should be isolated on a separate line
Open

        set { stateQueue.sync(flags: .barrier) { rawState = newValue } }

brace-style

Definitions of - class - struct - function - Control flow constructs (if, else if, else, switch, for, while, repeat-while) - init - protocol - enum - closure - Getters and Setters (set, get) - extension

should follow the One True Brace Style (1TBS): each construct has its opening brace one the same line along with the same indentation level as its header, the statements within the braces are indented, and the closing brace at the end is on the same indentation level as the header of the function at a line of its own. Braces are not omitted for a control statement with only a single statement in its scope. Every opening brace must also have one space preceding it.

Classes

Preferred

class SomeClass {
}

class SomeClass: SomeSuperClass {
}

Not Preferred

class SomeClass
{
}

class SomeClass: SomeSuperClass{
}

Structs

Preferred

struct SomeStruct {
}

struct SomeStruct : SomeParentStruct {
}

Not Preferred

struct SomeStruct
{
}

struct SomeStruct : SomeParentStruct  {
}

Functions

Preferred

func someMethod() {
}

func someOtherFunction () -> () {
}

Not Preferred

func someMethod()
{
}

func someOtherFunction () -> ()
{
}

Control flow constructs

  • if, else if, and else statement

Preferred

if SomeCondition {

} else if someOtherCondition {
} else {
}

Not Preferred

if SomeCondition
{

}
else if someOtherCondition
{
}
else
{
}
  • switch statement

Preferred

switch SomeData {
    default:
        break
}

Not Preferred

switch SomeData
{
    default:
        break
}
  • for loop

Preferred

for var i = 0; i < 10; i+=1 {

}

Not Preferred

for var i = 0; i < 10; i+=1
{

}
  • while loop

Preferred

while SomeCondition {

}

Not Preferred

while SomeCondition
{

}
  • repeat-while loop

Preferred

repeat {

} while SomeCondition

Not Preferred

repeat
{

} while SomeCondition

Initializers

Preferred

init(someParameter:Double, someOtherParameter:Double) {
   self.someMember = someParameter
   self.someOtherMember = someOtherParameter
}

Not Preferred

init(someParameter:Double, someOtherParameter:Double)
{
   self.someMember = someParameter
   self.someOtherMember = someOtherParameter
}

Protocols

Preferred

protocol SomeProtocol {

}

protocol SomeOtherProtocol : X {

}

Not Preferred

protocol SomeProtocol
{

}

protocol SomeOtherProtocol : X
{
}

Enums

Preferred

enum SomeEnum {
    case A, B, C, D
}

enum SomeEnum {
    case A
    case B
    case C
    case D
}

enum SomeEnum: Int {
    case A, B, C = 5, D
}

Not Preferred

enum SomeEnum
{
    case A, B, C, D
}

enum SomeEnum
{
    case A
    case B
    case C
    case D
}

enum SomeEnum: Int
{
    case A, B, C = 5, D
}

Closures

Preferred

func someFunction () -> () {
// closure
}

Not Preferred

func someFunction () -> ()
{
// closure
}

Setters and Getters

  • set

Preferred

set {
    oldValue = newValue / 2
}

Not Preferred

set
{
    oldValue = newValue / 2
}
  • get

Preferred

get {
    return value * 2
}

Not Preferred

get
{
    return value * 2
}

Extensions

Preferred

extension someExtension {
}

Not Preferred

extension someExtension
{
}

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