MailOnline/videojs-vast-vpaid

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src/scripts/ads/vast/VASTIntegrator.js

Summary

Maintainability
D
2 days
Test Coverage

File VASTIntegrator.js has 273 lines of code (exceeds 250 allowed). Consider refactoring.
Open

'use strict';

/**
 * Inner helper class that deals with the logic of the individual steps needed to setup an ad in the player.
 *
Severity: Minor
Found in src/scripts/ads/vast/VASTIntegrator.js - About 2 hrs to fix

    Function setupEvents has 56 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    VASTIntegrator.prototype._setupEvents = function setupEvents(adMediaFile, tracker, response, callback) {
      var previouslyMuted;
      var player = this.player;
      player.on('fullscreenchange', trackFullscreenChange);
      player.on('vast.adStart', trackImpressions);
    Severity: Major
    Found in src/scripts/ads/vast/VASTIntegrator.js - About 2 hrs to fix

      Function addSkipButton has 45 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      VASTIntegrator.prototype._addSkipButton = function addSkipButton(source, tracker, response, callback) {
        var skipOffsetInSec;
        var that = this;
      
        if (utilities.isNumber(response.skipoffset)) {
      Severity: Minor
      Found in src/scripts/ads/vast/VASTIntegrator.js - About 1 hr to fix

        Function addSkipButton has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
        Open

        VASTIntegrator.prototype._addSkipButton = function addSkipButton(source, tracker, response, callback) {
          var skipOffsetInSec;
          var that = this;
        
          if (utilities.isNumber(response.skipoffset)) {
        Severity: Minor
        Found in src/scripts/ads/vast/VASTIntegrator.js - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function addClickThrough has 42 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        VASTIntegrator.prototype._addClickThrough = function addClickThrough(mediaFile, tracker, response, callback) {
          var player = this.player;
          var blocker = createClickThroughBlocker(player, tracker, response);
          var updateBlocker = updateBlockerURL.bind(this, blocker, response, player);
        
        
        Severity: Minor
        Found in src/scripts/ads/vast/VASTIntegrator.js - About 1 hr to fix

          Function playAd has 38 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          VASTIntegrator.prototype.playAd = function playAd(vastResponse, callback) {
            var that = this;
            callback = callback || utilities.noop;
          
            if (!(vastResponse instanceof VASTResponse)) {
          Severity: Minor
          Found in src/scripts/ads/vast/VASTIntegrator.js - About 1 hr to fix

            Function playSelectedAd has 37 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

            VASTIntegrator.prototype._playSelectedAd = function playSelectedAd(source, response, callback) {
              var player = this.player;
            
              player.preload("auto"); //without preload=auto the durationchange event is never fired
              player.src(source);
            Severity: Minor
            Found in src/scripts/ads/vast/VASTIntegrator.js - About 1 hr to fix

              Function addClickThrough has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
              Open

              VASTIntegrator.prototype._addClickThrough = function addClickThrough(mediaFile, tracker, response, callback) {
                var player = this.player;
                var blocker = createClickThroughBlocker(player, tracker, response);
                var updateBlocker = updateBlockerURL.bind(this, blocker, response, player);
              
              
              Severity: Minor
              Found in src/scripts/ads/vast/VASTIntegrator.js - About 1 hr to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function setupEvents has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
              Open

              VASTIntegrator.prototype._setupEvents = function setupEvents(adMediaFile, tracker, response, callback) {
                var previouslyMuted;
                var player = this.player;
                player.on('fullscreenchange', trackFullscreenChange);
                player.on('vast.adStart', trackImpressions);
              Severity: Minor
              Found in src/scripts/ads/vast/VASTIntegrator.js - About 45 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                playerUtils.once(player, ['vast.adEnd', 'vast.adsCancel', 'vast.adSkip'], function(evt){
                  if(evt.type === 'vast.adEnd'){
                    tracker.trackComplete();
                  }
                });
              Severity: Minor
              Found in src/scripts/ads/vast/VASTIntegrator.js and 1 other location - About 40 mins to fix
              src/scripts/ads/vast/VASTIntegrator.js on lines 156..160

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 48.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                  playerUtils.once(player, ['play', 'vast.adEnd', 'vast.adsCancel'], function (evt) {
                    if(evt.type === 'play'){
                      tracker.trackResume();
                    }
                  });
              Severity: Minor
              Found in src/scripts/ads/vast/VASTIntegrator.js and 1 other location - About 40 mins to fix
              src/scripts/ads/vast/VASTIntegrator.js on lines 122..126

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 48.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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