Cyclomatic complexity for title_from_layout is too high. [39/11] Open
def title_from_layout(layout)
# no layout, leave title alone
return nil if layout.blank?
case layout
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- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method title_from_layout
has 79 lines of code (exceeds 25 allowed). Consider refactoring. Open
def title_from_layout(layout)
# no layout, leave title alone
return nil if layout.blank?
case layout
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Duplicate branch body detected. Open
when "manageiq/providers/embedded_terraform/automation_manager/template"
_("Templates")
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Checks that there are no repeated bodies
within if/unless
, case-when
, case-in
and rescue
constructs.
With IgnoreLiteralBranches: true
, branches are not registered
as offenses if they return a basic literal value (string, symbol,
integer, float, rational, complex, true
, false
, or nil
), or
return an array, hash, regexp or range that only contains one of
the above basic literal values.
With IgnoreConstantBranches: true
, branches are not registered
as offenses if they return a constant value.
Example:
# bad
if foo
do_foo
do_something_else
elsif bar
do_foo
do_something_else
end
# good
if foo || bar
do_foo
do_something_else
end
# bad
case x
when foo
do_foo
when bar
do_foo
else
do_something_else
end
# good
case x
when foo, bar
do_foo
else
do_something_else
end
# bad
begin
do_something
rescue FooError
handle_error
rescue BarError
handle_error
end
# good
begin
do_something
rescue FooError, BarError
handle_error
end
Example: IgnoreLiteralBranches: true
# good
case size
when "small" then 100
when "medium" then 250
when "large" then 1000
else 250
end
Example: IgnoreConstantBranches: true
# good
case size
when "small" then SMALL_SIZE
when "medium" then MEDIUM_SIZE
when "large" then LARGE_SIZE
else MEDIUM_SIZE
end