Method set_priority
has a Cognitive Complexity of 13 (exceeds 11 allowed). Consider refactoring. Open
def set_priority(val)
# Only allow 1 Primary in the RoleScope
if val == HIGH_PRIORITY && server_role.master_supported?
if ['zone', 'region'].include?(server_role.role_scope)
method = "find_other_servers_in_#{server_role.role_scope}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method activate_in_zone
has a Cognitive Complexity of 12 (exceeds 11 allowed). Consider refactoring. Open
def activate_in_zone(override = false)
return unless server_role.role_scope == 'zone'
if override || self.inactive?
miq_server.zone.lock do |_zone|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method activate_in_region
has a Cognitive Complexity of 12 (exceeds 11 allowed). Consider refactoring. Open
def activate_in_region(override = false)
return unless server_role.role_scope == 'region'
if override || self.inactive?
MiqRegion.my_region.lock do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"