Showing 1,311 of 1,311 total issues
Cyclomatic complexity for tl_event is too high. [46/11] Open
def tl_event(row, col)
mri = options.mri
tz = mri.get_time_zone(Time.zone.name)
etime = row[col]
return if etime.nil? # Skip nil dates - Sprint 41
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method import_from_hash
has a Cognitive Complexity of 43 (exceeds 11 allowed). Consider refactoring. Open
def import_from_hash(policy, options = {})
raise _("No Policy to Import") if policy.nil?
pe = policy.delete("MiqPolicyContent") { |_k| raise "No contents for Policy == #{policy.inspect}" }
pc = policy.delete("Condition") || []
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method relationship_save_block
has a Cognitive Complexity of 43 (exceeds 11 allowed). Consider refactoring. Open
def relationship_save_block(relationship_key:, relationship_type: :ems_metadata, parent_type: nil)
lambda do |_ems, inventory_collection|
children_by_parent = Hash.new { |h, k| h[k] = Hash.new { |hh, kk| hh[kk] = [] } }
parent_by_child = Hash.new { |h, k| h[k] = {} }
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_for_association
has a Cognitive Complexity of 43 (exceeds 11 allowed). Consider refactoring. Open
def self.build_for_association(parent_perf, assoc, options = {})
eligible_cats = eligible_categories
return [] if eligible_cats.empty?
ts = parent_perf.timestamp
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for process_derived_columns is too high. [44/11] Open
def self.process_derived_columns(obj, attrs, ts = nil)
unless VALID_PROCESS_TARGETS.any? { |t| obj.kind_of?(t) }
raise _("object %{name} is not one of %{items}") % {:name => obj,
:items => VALID_PROCESS_TARGETS.collect(&:name).join(", ")}
end
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method perf_capture
has a Cognitive Complexity of 42 (exceeds 11 allowed). Consider refactoring. Open
def perf_capture(interval_name, *_args)
unless Metric::Capture::VALID_CAPTURE_INTERVALS.include?(interval_name)
raise ArgumentError, _("invalid interval_name '%{name}'") % {:name => interval_name}
end
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _to_ruby
has a Cognitive Complexity of 42 (exceeds 11 allowed). Consider refactoring. Open
def self._to_ruby(exp, context_type, tz)
return exp unless exp.kind_of?(Hash)
operator = exp.keys.first
op_args = exp[operator]
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for to_arel is too high. [43/11] Open
def to_arel(exp, tz)
operator = exp.keys.first
field = Field.parse(exp[operator]["field"]) if exp[operator].kind_of?(Hash) && exp[operator]["field"]
arel_attribute = field&.arel_attribute
if exp[operator].kind_of?(Hash) && exp[operator]["value"] && Field.is_field?(exp[operator]["value"])
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method synchronize_active_roles
has a Cognitive Complexity of 41 (exceeds 11 allowed). Consider refactoring. Open
def synchronize_active_roles(servers, roles_to_sync)
current = Hash.new { |h, k| h[k] = {:active => [], :inactive => []} }
servers.each do |s|
s.assigned_server_roles.each do |a|
next unless roles_to_sync.include?(a.server_role)
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method value2human
has a Cognitive Complexity of 41 (exceeds 11 allowed). Consider refactoring. Open
def self.value2human(val, options = {})
options = {
:include_model => true,
:include_table => true
}.merge(options)
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for process_hourly_for_one_day is too high. [41/11] Open
def self.process_hourly_for_one_day(recs, options = {})
only_cols = process_only_cols(recs)
result = {}
counts = {}
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Cyclomatic complexity for _to_ruby is too high. [41/11] Open
def self._to_ruby(exp, context_type, tz)
return exp unless exp.kind_of?(Hash)
operator = exp.keys.first
op_args = exp[operator]
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6
Method save_hosts_inventory
has a Cognitive Complexity of 40 (exceeds 11 allowed). Consider refactoring. Open
def save_hosts_inventory(ems, hashes, target = nil)
target = ems if target.nil?
log_header = "EMS: [#{ems.name}], id: [#{ems.id}]"
disconnects = if target == ems
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method dispatch
has a Cognitive Complexity of 38 (exceeds 11 allowed). Consider refactoring. Open
def dispatch
_, total_time = Benchmark.realtime_block(:total_time) do
jobs_to_dispatch, = Benchmark.realtime_block(:pending_vm_jobs) { pending_jobs }
Benchmark.current_realtime[:vm_jobs_to_dispatch_count] = jobs_to_dispatch.length
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method build_group_html_rows
has a Cognitive Complexity of 37 (exceeds 11 allowed). Consider refactoring. Open
def build_group_html_rows(group, col_count, label = nil, group_text = nil)
in_a_widget = self.rpt_options[:in_a_widget] || false
html_rows = []
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method aggregate_totals
has a Cognitive Complexity of 37 (exceeds 11 allowed). Consider refactoring. Open
def aggregate_totals(row, group, total, options)
return if options.blank?
options.each_key do |c|
grouping = options[c][:grouping]
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_roles_changed
has a Cognitive Complexity of 37 (exceeds 11 allowed). Consider refactoring. Open
def check_roles_changed
added = @active_roles - @current_roles
removed = @current_roles - @active_roles
if BRUTE_FORCE
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method import_from_hash
has a Cognitive Complexity of 36 (exceeds 11 allowed). Consider refactoring. Open
def import_from_hash(report, options = nil)
raise _("No Report to Import") if report.nil?
report = report["MiqReport"] if report.keys.first == "MiqReport"
if !report["menu_name"] || !report["col_order"] || !report["cols"] || report["rpt_type"] != "Custom"
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method to_model_hash_recursive
has a Cognitive Complexity of 36 (exceeds 11 allowed). Consider refactoring. Open
def to_model_hash_recursive(options, result = nil)
result ||= to_model_hash_attrs(options)
spec = (options && options[:include])
- Read upRead up
- Create a ticketCreate a ticket
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Cyclomatic complexity for atom_error is too high. [34/11] Open
def self.atom_error(field, operator, value)
return false if operator == "DEFAULT" # No validation needed for style DEFAULT operator
value = value.to_s unless value.kind_of?(Array)
- Read upRead up
- Create a ticketCreate a ticket
- Exclude checks
Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.
def each_child_node(*types) # count begins: 1
unless block_given? # unless: +1
return to_enum(__method__, *types)
children.each do |child| # each{}: +1
next unless child.is_a?(Node) # unless: +1
yield child if types.empty? || # if: +1, ||: +1
types.include?(child.type)
end
self
end # total: 6