MrZaiko/Polysmee

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app/src/main/java/io/github/polysmee/calendar/fragments/CalendarActivityPublicAppointmentsFragment.java

Summary

Maintainability
A
0 mins
Test Coverage
B
83%

File CalendarActivityPublicAppointmentsFragment.java has 295 lines of code (exceeds 250 allowed). Consider refactoring.
Invalid

package io.github.polysmee.calendar.fragments;

import android.annotation.SuppressLint;
import android.app.DatePickerDialog;
import android.os.Bundle;

    Method getAllPublicAppointmentsForTheDay has 64 lines of code (exceeds 25 allowed). Consider refactoring.
    Wontfix

        protected void getAllPublicAppointmentsForTheDay() {
            Appointment.getAllPublicAppointmentsOnce((allPublicAppointmentsIds) -> {
    
                Set<String> deletedAppointments = new HashSet<>(appointmentSet);
                Set<String> newAppointments = new HashSet<>(allPublicAppointmentsIds);

      Method changeCurrentCalendarLayout has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Invalid

          protected void changeCurrentCalendarLayout(Set<CalendarAppointmentInfo> infos) {
              List<CalendarAppointmentInfo> todayAppointments = DailyCalendar.getAppointmentsForTheDay(infos, true, sortChronologically);
              if (!todayAppointments.isEmpty()) {
                  for (CalendarAppointmentInfo appointment : todayAppointments) {
                      if (!currentCourse.equals("")) {

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method createAppointmentEntry has 29 lines of code (exceeds 25 allowed). Consider refactoring.
      Invalid

          @SuppressLint("SetTextI18n")
          protected void createAppointmentEntry(CalendarAppointmentInfo appointment, View calendarEntry) {
              ((TextView) calendarEntry.findViewById(R.id.calendarEntryAppointmentTitle)).setText(appointment.getTitle());
              ((TextView) calendarEntry.findViewById(R.id.calendarEntryNumberOfParticipants)).setText('(' + Integer.toString(appointment.getNumberOfParticipants()) + "participant(s))");
      
      

        Method createAppointmentEntry has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Invalid

            @SuppressLint("SetTextI18n")
            protected void createAppointmentEntry(CalendarAppointmentInfo appointment, View calendarEntry) {
                ((TextView) calendarEntry.findViewById(R.id.calendarEntryAppointmentTitle)).setText(appointment.getTitle());
                ((TextView) calendarEntry.findViewById(R.id.calendarEntryNumberOfParticipants)).setText('(' + Integer.toString(appointment.getNumberOfParticipants()) + "participant(s))");
        
        

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Invalid

            protected void chooseDate() {
                long epochTimeChosenDay = DailyCalendar.getDayEpochTimeAtMidnight(true);
                Date chosenDay = new Date(epochTimeChosenDay);
        
                Calendar calendarChosenDay = Calendar.getInstance();
        app/src/main/java/io/github/polysmee/calendar/fragments/CalendarActivityMyAppointmentsFragment.java on lines 95..109

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 111.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 3 locations. Consider refactoring.
        Invalid

                if (!courses.contains(s)) {
                    builder.setMessage(getString(R.string.genericCourseNotFoundText))
                            .setCancelable(false)
                            .setPositiveButton(getString(R.string.genericOkText), null);
        
        
        app/src/main/java/io/github/polysmee/appointments/fragments/AppointmentCreationBanUserFragment.java on lines 149..157
        app/src/main/java/io/github/polysmee/profile/FriendsActivity.java on lines 112..120

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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