Potree.Gradients.REALISTIC = [
      [0, new THREE.Color(1.0000, 1.0000, 0.9804)],
      [0.0039, new THREE.Color(0.9686, 0.9686, 0.9804)],
      [0.0078, new THREE.Color(0.9373, 0.9373, 0.9804)],
      [0.0118, new THREE.Color(0.9059, 0.9059, 0.9804)],