Showing 658 of 658 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (!event.metaKey && !event.ctrlKey) {
selectee.$element.removeClass("ui-selected");
selectee.selected = false;
selectee.$element.addClass("ui-unselecting");
selectee.unselecting = true;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(!inst.snapElements[i].snapping && (ts || bs || ls || rs || first)) {
(inst.options.snap.snap && inst.options.snap.snap.call(inst.element, event, $.extend(inst._uiHash(), { snapItem: inst.snapElements[i].item })));
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(inst.snapElements[i].snapping) {
(inst.options.snap.release && inst.options.snap.release.call(inst.element, event, $.extend(inst._uiHash(), { snapItem: inst.snapElements[i].item })));
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function explode
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.effects.effect.explode = function( o, done ) {
var rows = o.pieces ? Math.round( Math.sqrt( o.pieces ) ) : 3,
cells = rows,
el = $( this ),
Function CHILD
has 59 lines of code (exceeds 25 allowed). Consider refactoring. Open
"CHILD": function( type, what, argument, first, last ) {
var simple = type.slice( 0, 3 ) !== "nth",
forward = type.slice( -4 ) !== "last",
ofType = what === "of-type";
Consider simplifying this complex logical expression. Open
if ( forward && useCache ) {
// Seek `elem` from a previously-cached index
outerCache = parent[ expando ] || (parent[ expando ] = {});
cache = outerCache[ type ] || [];
nodeIndex = cache[0] === dirruns && cache[1];
Function init
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
init: function( selector, context, rootjQuery ) {
var match, elem;
// HANDLE: $(""), $(null), $(undefined), $(false)
if ( !selector ) {
Function keydown
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
keydown: function( event ) {
/*jshint maxcomplexity:25*/
var allowed, curVal, newVal, step,
index = $( event.target ).data( "ui-slider-handle-index" );
Method update_from_ui_hash
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def update_from_ui_hash(ui_hash)
transaction do
ui_hash.each do |ord, response_hash|
api_id = response_hash['api_id']
fail "api_id missing from response #{ord}" unless api_id
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method method_missing
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def method_missing(missing_method, *args, &block)
method_name, reference_identifier = missing_method.to_s.split("_", 2)
type = full(method_name)
Surveyor::Parser.raise_error( "\"#{type}\" is not a surveyor method." )if !%w(survey survey_translation survey_section question_group question dependency dependency_condition answer validation validation_condition).include?(type)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createWrapper
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
createWrapper: function( element ) {
// if the element is already wrapped, return it
if ( element.parent().is( ".ui-effects-wrapper" )) {
return element.parent();
Function _generateMonthYearHeader
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
_generateMonthYearHeader: function(inst, drawMonth, drawYear, minDate, maxDate,
secondary, monthNames, monthNamesShort) {
var inMinYear, inMaxYear, month, years, thisYear, determineYear, year, endYear,
changeMonth = this._get(inst, "changeMonth"),
Function _mouseStart
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
_mouseStart: function(event) {
var that = this,
options = this.options;
this.opos = [event.pageX, event.pageY];
Function _generatePosition
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
_generatePosition: function(event) {
var containment, co, top, left,
o = this.options,
scroll = this.cssPosition === "absolute" && !(this.scrollParent[0] !== document && $.contains(this.scrollParent[0], this.offsetParent[0])) ? this.offsetParent : this.scrollParent,
Function parse
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
parse: function( red, green, blue, alpha ) {
if ( red === undefined ) {
this._rgba = [ null, null, null, null ];
return this;
}
Method update
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def update
question_ids_for_dependencies = (params[:r] || []).map{|k,v| v["question_id"] }.compact.uniq
saved = load_and_update_response_set_with_retries
return redirect_with_message(surveyor_finish, :notice, t('surveyor.completed_survey')) if saved && params[:finish]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _processTabs
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
_processTabs: function() {
var that = this;
this.tablist = this._getList()
.addClass( "ui-tabs-nav ui-helper-reset ui-helper-clearfix ui-widget-header ui-corner-all" )
Function keydown
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
keydown: function( event ) {
/*jshint maxcomplexity:15*/
if ( this.element.prop( "readOnly" ) ) {
suppressKeyPress = true;
suppressInput = true;
Function _refreshValue
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
_refreshValue: function() {
var lastValPercent, valPercent, value, valueMin, valueMax,
oRange = this.options.range,
o = this.options,
that = this,
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(!p.width()) { p.width(that.currentItem.innerWidth() - parseInt(that.currentItem.css("paddingLeft")||0, 10) - parseInt(that.currentItem.css("paddingRight")||0, 10)); }
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76