Showing 8 of 14 total issues
Method included
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.included(base)
base.send(:include, InstanceMethods)
require 'sorcery/providers/base'
require 'sorcery/providers/facebook'
Method included
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.included(base)
base.sorcery_config.class_eval do
attr_accessor :activation_state_attribute_name, # the attribute name to hold activation state
# (active/pending).
Method copy_migration_files
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def copy_migration_files
# Copy core migration file in all cases except when you pass --only-submodules.
return unless defined?(Sorcery::Generators::InstallGenerator::ActiveRecord)
migration_template "migration/core.rb", "db/migrate/sorcery_core.rb", migration_class_name: migration_class_name unless only_submodules?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method user_attrs
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def user_attrs(user_info_mapping, user_hash)
attrs = {}
user_info_mapping.each do |k,v|
if (varr = v.split("/")).size > 1
attribute_value = varr.inject(user_hash[:user_info]) {|hash, value| hash[value]} rescue nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method authenticate
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def authenticate(*credentials)
raise ArgumentError, "at least 2 arguments required" if credentials.size < 2
return false if credentials[0].blank?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method realm_name_by_controller
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def realm_name_by_controller
if defined?(ActionController::Base)
current_controller = self.class
while current_controller != ActionController::Base
result = Config.controller_to_realm_map[current_controller.controller_name]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method load_from_token
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def load_from_token(token, token_attr_name, token_expiration_date_attr)
return nil if token.blank?
user = sorcery_adapter.find_by_token(token_attr_name,token)
if !user.blank? && !user.send(token_expiration_date_attr).nil?
return Time.now.in_time_zone < user.send(token_expiration_date_attr) ? user : nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_by_credentials
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def find_by_credentials(credentials)
relation = nil
@klass.sorcery_config.username_attribute_names.each do |attribute|
if @klass.sorcery_config.downcase_username_before_authenticating
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"