if(pJS.interactivity.modes.push.particles_nb == 1){
                  pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb, pJS.interactivity.mouse);
                }
                else if(pJS.interactivity.modes.push.particles_nb > 1){
                  pJS.fn.modes.pushParticles(pJS.interactivity.modes.push.particles_nb);