Method creer
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
Extra empty line detected at class body end. Open
end
- Read upRead up
- Exclude checks
This cops checks if empty lines around the bodies of classes match the configuration.
Example: EnforcedStyle: empty_lines
# good
class Foo
def bar
# ...
end
end
Example: EnforcedStyle: emptylinesexcept_namespace
# good
class Foo
class Bar
# ...
end
end
Example: EnforcedStyle: emptylinesspecial
# good
class Foo
def bar; end
end
Example: EnforcedStyle: noemptylines (default)
# good
class Foo
def bar
# ...
end
end
Line is too long. [89/80] Open
super(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Exclude checks
Use snake_case for variable names. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Line is too long. [87/80] Open
new(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Exclude checks
Use snake_case for variable names. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Use snake_case for variable names. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Missing space after #
. Open
#* Représente un boutton (GUI)
- Read upRead up
- Exclude checks
This cop checks whether comments have a leading space after the
#
denoting the start of the comment. The leading space is not
required for some RDoc special syntax, like #++
, #--
,
#:nodoc
, =begin
- and =end
comments, "shebang" directives,
or rackup options.
Example:
# bad
#Some comment
# good
# Some comment
Tab detected. Open
# - +unePositionZ+ -> hauteur de l'objet
- Exclude checks
Line is too long. [107/80] Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Exclude checks
Extra empty line detected at class body beginning. Open
private_class_method :new
- Read upRead up
- Exclude checks
This cops checks if empty lines around the bodies of classes match the configuration.
Example: EnforcedStyle: empty_lines
# good
class Foo
def bar
# ...
end
end
Example: EnforcedStyle: emptylinesexcept_namespace
# good
class Foo
class Bar
# ...
end
end
Example: EnforcedStyle: emptylinesspecial
# good
class Foo
def bar; end
end
Example: EnforcedStyle: noemptylines (default)
# good
class Foo
def bar
# ...
end
end
Tab detected. Open
attr_accessor :name, :width, :height, :posX, :posY
- Exclude checks
Tab detected. Open
super(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Exclude checks
Tab detected. Open
# - +unePositionX+ -> plan auquel l'objet est associé
- Exclude checks
Use snake_case for variable names. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Use snake_case for variable names. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Tab detected. Open
# - +uneDesignation+ -> nom de l'objet
- Exclude checks
Use snake_case for variable names. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Tab detected. Open
# - +unePositionY+ -> largeur de l'objet
- Exclude checks
Tab detected. Open
# - +uneTailleX+ -> position horizontale à partir du coin gauche de l'objet
- Exclude checks
Tab detected. Open
# - Boutton
- Exclude checks
Use snake_case for variable names. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Missing space after #
. Open
#* Classe créant un bouton héritant de ObjectGUI
- Read upRead up
- Exclude checks
This cop checks whether comments have a leading space after the
#
denoting the start of the comment. The leading space is not
required for some RDoc special syntax, like #++
, #--
,
#:nodoc
, =begin
- and =end
comments, "shebang" directives,
or rackup options.
Example:
# bad
#Some comment
# good
# Some comment
Use snake_case for variable names. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Use only ascii symbols in comments. Open
#* Représente un boutton (GUI)
- Read upRead up
- Exclude checks
This cop checks for non-ascii (non-English) characters in comments. You could set an array of allowed non-ascii chars in AllowedChars attribute (empty by default).
Example:
# bad
# Translates from English to 日本語。
# good
# Translates from English to Japanese
Use only ascii symbols in comments. Open
# Création d'un boutton imprimable sur sortie GL
- Read upRead up
- Exclude checks
This cop checks for non-ascii (non-English) characters in comments. You could set an array of allowed non-ascii chars in AllowedChars attribute (empty by default).
Example:
# bad
# Translates from English to 日本語。
# good
# Translates from English to Japanese
Use 2 (not 1) spaces for indentation. Open
private_class_method :new
- Read upRead up
- Exclude checks
This cops checks for indentation that doesn't use the specified number of spaces.
See also the IndentationConsistency cop which is the companion to this one.
Example:
# bad
class A
def test
puts 'hello'
end
end
# good
class A
def test
puts 'hello'
end
end
Example: IgnoredPatterns: ['^\s*module']
# bad
module A
class B
def test
puts 'hello'
end
end
end
# good
module A
class B
def test
puts 'hello'
end
end
end
Use 2 (not 1) spaces for indentation. Open
super(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cops checks for indentation that doesn't use the specified number of spaces.
See also the IndentationConsistency cop which is the companion to this one.
Example:
# bad
class A
def test
puts 'hello'
end
end
# good
class A
def test
puts 'hello'
end
end
Example: IgnoredPatterns: ['^\s*module']
# bad
module A
class B
def test
puts 'hello'
end
end
end
# good
module A
class B
def test
puts 'hello'
end
end
end
Tab detected. Open
end
- Exclude checks
Tab detected. Open
# - +uneTailleY+ -> position verticale à partir du coin gauche de l'objet
- Exclude checks
Line is too long. [100/80] Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Exclude checks
Use snake_case for variable names. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Use self.creer
instead of Boutton.creer
. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop checks for uses of the class/module name instead of self, when defining class/module methods.
Example:
# bad
class SomeClass
def SomeClass.class_method
# ...
end
end
# good
class SomeClass
def self.class_method
# ...
end
end
Tab detected. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Exclude checks
Use only ascii symbols in comments. Open
# - +uneTailleX+ -> position horizontale à partir du coin gauche de l'objet
- Read upRead up
- Exclude checks
This cop checks for non-ascii (non-English) characters in comments. You could set an array of allowed non-ascii chars in AllowedChars attribute (empty by default).
Example:
# bad
# Translates from English to 日本語。
# good
# Translates from English to Japanese
Tab detected. Open
private_class_method :new
- Exclude checks
Tab detected. Open
new(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Exclude checks
Use snake_case for variable names. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Use 2 (not 1) spaces for indentation. Open
new(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cops checks for indentation that doesn't use the specified number of spaces.
See also the IndentationConsistency cop which is the companion to this one.
Example:
# bad
class A
def test
puts 'hello'
end
end
# good
class A
def test
puts 'hello'
end
end
Example: IgnoredPatterns: ['^\s*module']
# bad
module A
class B
def test
puts 'hello'
end
end
end
# good
module A
class B
def test
puts 'hello'
end
end
end
Tab detected. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Exclude checks
Tab detected. Open
end
- Exclude checks
Use only ascii symbols in comments. Open
#* Classe créant un bouton héritant de ObjectGUI
- Read upRead up
- Exclude checks
This cop checks for non-ascii (non-English) characters in comments. You could set an array of allowed non-ascii chars in AllowedChars attribute (empty by default).
Example:
# bad
# Translates from English to 日本語。
# good
# Translates from English to Japanese
Use only ascii symbols in comments. Open
# - +unePositionX+ -> plan auquel l'objet est associé
- Read upRead up
- Exclude checks
This cop checks for non-ascii (non-English) characters in comments. You could set an array of allowed non-ascii chars in AllowedChars attribute (empty by default).
Example:
# bad
# Translates from English to 日本語。
# good
# Translates from English to Japanese
Use only ascii symbols in comments. Open
# - +uneTailleY+ -> position verticale à partir du coin gauche de l'objet
- Read upRead up
- Exclude checks
This cop checks for non-ascii (non-English) characters in comments. You could set an array of allowed non-ascii chars in AllowedChars attribute (empty by default).
Example:
# bad
# Translates from English to 日本語。
# good
# Translates from English to Japanese
Tab detected. Open
# * *Arguments* :
- Exclude checks
Tab detected. Open
# * *Returns*
- Exclude checks
Tab detected. Open
# Création d'un boutton imprimable sur sortie GL
- Exclude checks
Use snake_case for variable names. Open
def initialize(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY) # :nodoc:
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1
Use snake_case for variable names. Open
def Boutton.creer(uneDesignation, unePositionX, unePositionY, unePositionZ, uneTailleX, uneTailleY)
- Read upRead up
- Exclude checks
This cop makes sure that all variables use the configured style, snake_case or camelCase, for their names.
Example: EnforcedStyle: snake_case (default)
# bad
fooBar = 1
# good
foo_bar = 1
Example: EnforcedStyle: camelCase
# bad
foo_bar = 1
# good
fooBar = 1