File RedmineRepository.cs
has 401 lines of code (exceeds 250 allowed). Consider refactoring. Open
using System;
using System.Threading.Tasks;
using Promact.Erp.DomainModel.ApplicationClass.SlackRequestAndResponse;
using Promact.Erp.DomainModel.DataRepository;
using Promact.Erp.DomainModel.Models;
Method SlackRequestAsync
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
public async Task SlackRequestAsync(SlashCommand slashCommand)
{
// Way to break string by spaces only if spaces are not between quotes
var text = _attachmentRepository.SlackText(slashCommand.Text);
// Get user details from SlackUserId
Method SlackRequestAsync
has a Cognitive Complexity of 35 (exceeds 20 allowed). Consider refactoring. Open
public async Task SlackRequestAsync(SlashCommand slashCommand)
{
// Way to break string by spaces only if spaces are not between quotes
var text = _attachmentRepository.SlackText(slashCommand.Text);
// Get user details from SlackUserId
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method AddTimeEntryToRedmineIssue
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
private async Task AddTimeEntryToRedmineIssue(ApplicationUser user, List<string> text)
{
int issueId;
string result;
if (ToCheckIssueExistOrNot(text[2], user.RedmineApiKey, out issueId, out result))
Method CreateRedmineIssue
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
private async Task CreateRedmineIssue(ApplicationUser user, List<string> text)
{
Priority priorityId;
Status statusId;
Tracker trackerId;
Method UpdateByPropertyAsync
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
private async Task UpdateByPropertyAsync(bool isClose, int assignTo, string issueStringId, string userRedmineApiKey)
{
int issueId;
string result;
if (ToCheckIssueExistOrNot(issueStringId, userRedmineApiKey, out issueId, out result))
Avoid deeply nested control flow statements. Open
case SlackAction.issues:
{
RedmineAction redmineAction;
if (RedmineAction.TryParse(text[1], out redmineAction))
{
Avoid deeply nested control flow statements. Open
case SlackAction.projects:
await GetRedmineProjectList(user);
break;
Avoid deeply nested control flow statements. Open
if (!string.IsNullOrEmpty(response))
// If added time entry in redmine issue
replyText = string.Format(_stringConstant.TimeEnrtyAddSuccessfully, issueId);
else
// If error in adding time entry in redmine issue
Avoid deeply nested control flow statements. Open
case SlackAction.help:
replyText = _stringConstant.RedmineHelp;
break;
Identical blocks of code found in 2 locations. Consider refactoring. Open
replyText = string.Format(_stringConstant.RedmineStatusErrorMessage,
Status.New.ToString(), Status.InProgess.ToString(), Status.Confirmed.ToString(),
Status.Resolved.ToString(), Status.Hold.ToString(), Status.Feedback.ToString(),
Status.Closed.ToString(), Status.Rejected.ToString());
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
else
// If TimeEntryActivity is not valid
replyText = string.Format(_stringConstant.TimeEntryActivityErrorMessage, TimeEntryActivity.Analysis.ToString(),
TimeEntryActivity.Design.ToString(), TimeEntryActivity.Development.ToString(), TimeEntryActivity.Roadblock.ToString(),
TimeEntryActivity.Testing.ToString());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
else
// If command action is not in format
replyText = string.Format(_stringConstant.ProperRedmineIssueAction, RedmineAction.list.ToString(),
RedmineAction.create.ToString(), RedmineAction.changeassignee.ToString(), RedmineAction.close.ToString(),
RedmineAction.timeentry.ToString());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
replyText = string.Format(_stringConstant.RedmineTrackerErrorMessage,
Tracker.Bug.ToString(), Tracker.Feature.ToString(), Tracker.Support.ToString(),
Tracker.Tasks.ToString());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
replyText += string.Format(_stringConstant.RedmineIssueMessageFormat, issue.Project.Name, issue.IssueId,
issue.Subject, issue.Status.Name, issue.Priority.Name, issue.Tracker.Name);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 62.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76