File LocalDatabase.java
has 304 lines of code (exceeds 250 allowed). Consider refactoring. Wontfix
package ch.epfl.sdp.appart.database.local;
import android.graphics.Bitmap;
import java.io.File;
Method writeCompleteAd
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Wontfix
public CompletableFuture<Void> writeCompleteAd(String adId,
String cardId, Ad ad,
User user,
List<Bitmap> adPhotos,
List<Bitmap> panoramas,
Method setCurrentUser
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Wontfix
public CompletableFuture<Void> setCurrentUser(User currentUser,
Bitmap profilePic) {
this.currentUser = currentUser;
CompletableFuture<Void> futureSuccess = new CompletableFuture<>();
Method removeCard
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Wontfix
public void removeCard(String cardId) {
// if there is no currentUser, then card is no present
User currentUser;
try {
currentUser = getCurrentUser();
Method getFromMemory
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Wontfix
private <T> CompletableFuture<T> getFromMemory(Supplier<T> returnFunc) {
if (this.firstLoad) {
return CompletableFuture.completedFuture(returnFunc.get());
}
//TODO: I don't know why I have a threading issue here, this needs to
Method writeCompleteAd
has 7 arguments (exceeds 4 allowed). Consider refactoring. Wontfix
public CompletableFuture<Void> writeCompleteAd(String adId,
String cardId, Ad ad,
User user,
List<Bitmap> adPhotos,
List<Bitmap> panoramas,
Method checkInfo
has 6 arguments (exceeds 4 allowed). Consider refactoring. Wontfix
private static void checkInfo(String adId, String cardId, Ad ad,
User user, List<Bitmap> adPhotos,
List<Bitmap> panoramas) {
Consider simplifying this complex logical expression. Wontfix
if (adId == null || cardId == null || ad == null || user == null || adPhotos == null || panoramas == null)
throw new IllegalArgumentException();
Method setCurrentUser
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Wontfix
public CompletableFuture<Void> setCurrentUser(User currentUser,
Bitmap profilePic) {
this.currentUser = currentUser;
CompletableFuture<Void> futureSuccess = new CompletableFuture<>();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method removeCard
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Wontfix
public void removeCard(String cardId) {
// if there is no currentUser, then card is no present
User currentUser;
try {
currentUser = getCurrentUser();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Wontfix
return futureSuccess;
Avoid too many return
statements within this method. Wontfix
return futureSuccess;
Method syncWithMemory
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Wontfix
private void syncWithMemory(String adID, Ad localAd, Card localCard,
User localUser) {
if (this.firstLoad) {
if (!this.idsToAd.containsKey(adID)) {
this.idsToAd.put(adID, localAd);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Invalid
if (adId == null || cardId == null || ad == null || user == null || adPhotos == null || panoramas == null)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76