Vizzuality/landgriffon

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cookie-traceability/src/lib/flowmap/data/colors.ts

Summary

Maintainability
D
1 day
Test Coverage

File colors.ts has 453 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import {
  interpolateCool,
  interpolateInferno,
  interpolateMagma,
  interpolatePlasma,
Severity: Minor
Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 6 hrs to fix

    Function getColors has 41 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export function getColors(
      diffMode: boolean,
      schemeKey: string | undefined,
      darkMode: boolean,
      fadeEnabled: boolean,
    Severity: Minor
    Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 1 hr to fix

      Function getFlowAndCircleColors has 35 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function getFlowAndCircleColors(
        inputColors: FlowAndCircleColors | undefined,
        defaultFlowColorScheme: string[],
        darkMode: boolean,
      ): FlowAndCircleColorsRGBA {
      Severity: Minor
      Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 1 hr to fix

        Function getColors has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

        export function getColors(
          diffMode: boolean,
          schemeKey: string | undefined,
          darkMode: boolean,
          fadeEnabled: boolean,
        Severity: Minor
        Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function getColors has 6 arguments (exceeds 4 allowed). Consider refactoring.
        Open

          diffMode: boolean,
          schemeKey: string | undefined,
          darkMode: boolean,
          fadeEnabled: boolean,
          fadeAmount: number,
        Severity: Minor
        Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 45 mins to fix

          Function getFlowAndCircleColors has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

          function getFlowAndCircleColors(
            inputColors: FlowAndCircleColors | undefined,
            defaultFlowColorScheme: string[],
            darkMode: boolean,
          ): FlowAndCircleColorsRGBA {
          Severity: Minor
          Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getLocationAreaColorsRGBA has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

          function getLocationAreaColorsRGBA(
            colors: LocationAreaColors | undefined,
            darkMode: boolean,
          ): LocationAreaColorsRGBA {
            const normalColor = (colors && colors.normal) || DEFAULT_LOCATION_AREA_COLOR;
          Severity: Minor
          Found in cookie-traceability/src/lib/flowmap/data/colors.ts - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

          export function isDiffColors(colors: DiffColors | Colors): colors is DiffColors {
            return (colors as DiffColors).positive !== undefined;
          }
          Severity: Minor
          Found in cookie-traceability/src/lib/flowmap/data/colors.ts and 1 other location - About 50 mins to fix
          cookie-traceability/src/lib/flowmap/data/colors.ts on lines 318..320

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 52.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

          export function isDiffColorsRGBA(colors: DiffColorsRGBA | ColorsRGBA): colors is DiffColorsRGBA {
            return (colors as DiffColorsRGBA).positive !== undefined;
          }
          Severity: Minor
          Found in cookie-traceability/src/lib/flowmap/data/colors.ts and 1 other location - About 50 mins to fix
          cookie-traceability/src/lib/flowmap/data/colors.ts on lines 314..316

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 52.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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