XoopsModules25x/about

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Identical blocks of code found in 2 locations. Consider refactoring.
Open

<?php
/*
 You may not change or alter any portion of this comment or credits
 of supporting developers from this source code or any supporting source code
 which is considered copyrighted (c) material of the original comment or credit authors.
Severity: Major
Found in language/english/common.php and 1 other location - About 4 days to fix
language/german/common.php on lines 1..69

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 795.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

<?php
/*
 You may not change or alter any portion of this comment or credits
 of supporting developers from this source code or any supporting source code
 which is considered copyrighted (c) material of the original comment or credit authors.
Severity: Major
Found in language/german/common.php and 1 other location - About 4 days to fix
language/english/common.php on lines 1..69

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 795.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

<?php
/**
 * About
 *
 * You may not change or alter any portion of this comment or credits
Severity: Major
Found in language/english/admin.php and 1 other location - About 2 days to fix
language/german/admin.php on lines 1..71

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 469.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

<?php
/**
 * About
 *
 * You may not change or alter any portion of this comment or credits
Severity: Major
Found in language/german/admin.php and 1 other location - About 2 days to fix
language/english/admin.php on lines 1..71

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 469.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function truncateHtml has a Cognitive Complexity of 53 (exceeds 5 allowed). Consider refactoring.
Open

    public static function truncateHtml($text, $length = 100, $ending = '...', $exact = false, $considerHtml = true)
    {
        if ($considerHtml) {
            // if the plain text is shorter than the maximum length, return the whole text
            if (mb_strlen(\preg_replace('/<.*?' . '>/', '', $text)) <= $length) {
Severity: Minor
Found in class/Common/SysUtility.php - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function xoops_module_update_about has a Cognitive Complexity of 53 (exceeds 5 allowed). Consider refactoring.
Open

function xoops_module_update_about(\XoopsModule $module, $previousVersion = null)
{
    $moduleDirName      = basename(dirname(__DIR__));
    $moduleDirNameUpper = mb_strtoupper($moduleDirName);

Severity: Minor
Found in include/onupdate.php - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

<?php
/**
 * About
 *
 * You may not change or alter any portion of this comment or credits
Severity: Major
Found in language/german/modinfo.php and 1 other location - About 7 hrs to fix
language/english/modinfo.php on lines 1..46

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 230.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

<?php
/**
 * About
 *
 * You may not change or alter any portion of this comment or credits
Severity: Major
Found in language/english/modinfo.php and 1 other location - About 7 hrs to fix
language/german/modinfo.php on lines 1..46

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 230.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

return (object)[
    //    'name'  => mb_strtoupper($moduleDirName) . ' IconConfigurator',
    //    'icons' => [
    'edit'    => "<img src='" . $pathIcon16 . "/edit.png'  alt=" . _EDIT . "' align='middle'>",
    'delete'  => "<img src='" . $pathIcon16 . "/delete.png' alt='" . _DELETE . "' align='middle'>",
Severity: Major
Found in config/icons.php and 1 other location - About 6 hrs to fix
include/common.php on lines 71..81

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 213.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

$icons = [
    'edit'    => "<img src='" . $pathIcon16 . "/edit.png'  alt=" . _EDIT . "' align='middle'>",
    'delete'  => "<img src='" . $pathIcon16 . "/delete.png' alt='" . _DELETE . "' align='middle'>",
    'clone'   => "<img src='" . $pathIcon16 . "/editcopy.png' alt='" . _CLONE . "' align='middle'>",
    'preview' => "<img src='" . $pathIcon16 . "/view.png' alt='" . _PREVIEW . "' align='middle'>",
Severity: Major
Found in include/common.php and 1 other location - About 6 hrs to fix
config/icons.php on lines 12..25

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 213.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function treeview has 102 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        treeview: function(settings) {

            settings = $.extend({
                cookieId: "treeview"
            }, settings);
Severity: Major
Found in assets/js/jquery-treeview/jquery.treeview.js - About 4 hrs to fix

    Function getAllChildArray has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.
    Open

            public function getAllChildArray($key, &$ret, $tags = [], $depth = 0)
            {
                if (0 == --$depth) {
                    return;
                }
    Severity: Minor
    Found in class/Tree.php - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function checkVerModule has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring.
    Open

        public static function checkVerModule($helper, $source = 'github', $default = 'master')
        {
            $moduleDirName      = \basename(dirname(__DIR__, 2));
            $moduleDirNameUpper = mb_strtoupper($moduleDirName);
            $update             = '';
    Severity: Minor
    Found in class/Common/VersionChecks.php - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method truncateHtml has 63 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        public static function truncateHtml($text, $length = 100, $ending = '...', $exact = false, $considerHtml = true)
        {
            if ($considerHtml) {
                // if the plain text is shorter than the maximum length, return the whole text
                if (mb_strlen(\preg_replace('/<.*?' . '>/', '', $text)) <= $length) {
    Severity: Major
    Found in class/Common/SysUtility.php - About 2 hrs to fix

      Function deleteDirectory has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

          public static function deleteDirectory($src)
          {
              // Only continue if user is a 'global' Admin
              if (!($GLOBALS['xoopsUser'] instanceof \XoopsUser) || !$GLOBALS['xoopsUser']->isAdmin()) {
                  return false;
      Severity: Minor
      Found in class/Common/FilesManagement.php - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function makeTreeItems has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
      Open

              public function makeTreeItems($key, &$ret, $prefix_orig, $prefix_curr = '', $tags = null)
              {
                  if ($key > 0) {
                      if ($tags && \is_array($tags)) {
                          foreach ($tags as $tag) {
      Severity: Minor
      Found in class/Tree.php - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method xoops_module_update_about has 56 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function xoops_module_update_about(\XoopsModule $module, $previousVersion = null)
      {
          $moduleDirName      = basename(dirname(__DIR__));
          $moduleDirNameUpper = mb_strtoupper($moduleDirName);
      
      
      Severity: Major
      Found in include/onupdate.php - About 2 hrs to fix

        Function xoops_module_update_about has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
        Open

        function xoops_module_update_about(\XoopsModule $module, $prev_version = null)
        {
            $success = true;
            // Delete files from previous version (if they exist)
            $oldFiles = [
        Severity: Minor
        Found in include/action.module.php - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function template_lookup has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
        Open

            public static function &template_lookup($index_by_page = false)
            {
                require_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
        
                $files = \XoopsLists::getHtmlListAsArray(XOOPS_ROOT_PATH . '/modules/' . $GLOBALS['artdirname'] . '/templates/');
        Severity: Minor
        Found in class/Utility.php - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method checkVerModule has 42 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public static function checkVerModule($helper, $source = 'github', $default = 'master')
            {
                $moduleDirName      = \basename(dirname(__DIR__, 2));
                $moduleDirNameUpper = mb_strtoupper($moduleDirName);
                $update             = '';
        Severity: Minor
        Found in class/Common/VersionChecks.php - About 1 hr to fix
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