Showing 1,477 of 1,477 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php declare(strict_types=1);
/*
You may not change or alter any portion of this comment or credits
of supporting developers from this source code or any supporting source code
which is considered copyrighted (c) material of the original comment or credit authors.
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 512.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php declare(strict_types=1);
/*
You may not change or alter any portion of this comment or credits
of supporting developers from this source code or any supporting source code
which is considered copyrighted (c) material of the original comment or credit authors.
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 512.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File Blocksadmin.php
has 593 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php declare(strict_types=1);
namespace XoopsModules\Tag\Common;
/**
Method listBlocks
has 219 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function listBlocks(): void
{
global $xoopsModule, $pathIcon16;
require_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
// xoops_loadLanguage('admin', 'system');
Function xoops_module_update_tag
has a Cognitive Complexity of 53 (exceeds 5 allowed). Consider refactoring. Open
function xoops_module_update_tag(\XoopsModule $module, $previousVersion = null): bool
{
global $xoopsDB;
$moduleDirName = \basename(\dirname(__DIR__));
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function truncateHtml
has a Cognitive Complexity of 53 (exceeds 5 allowed). Consider refactoring. Open
public static function truncateHtml(
string $text,
?int $length = 100,
string $ending = '...',
bool $exact = false,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
function tdmdownloads_tag_synchronization(int $mid): void
{
// $itemHandler = $helper->getHandler('Downloads', 'tdmdownloads');
/** @var \XoopsModules\Tdmdownloads\DownloadsHandler $itemHandler */
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 226.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function article_tag_synchronization(int $mid): void
{
/** @var \XoopsModules\Smartsection\ItemHandler $itemHandler */
$itemHandler = \XoopsModules\Smartsection\Helper::getInstance()->getHandler('Item');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 226.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function updateByItem
has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring. Open
public function updateByItem($tags, int $itemid, $modid = '', int $catid = 0): bool
{
if (!empty($modid) && !\is_numeric($modid)) {
if (($GLOBALS['xoopsModule'] instanceof \XoopsModule)
&& ($modid == $GLOBALS['xoopsModule']->getVar('dirname'))) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File TagHandler.php
has 374 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php declare(strict_types=1);
namespace XoopsModules\Tag;
/*
Function listBlocks
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
public function listBlocks(): void
{
global $xoopsModule, $pathIcon16;
require_once XOOPS_ROOT_PATH . '/class/xoopslists.php';
// xoops_loadLanguage('admin', 'system');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update_stats
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
public function update_stats(int $tag_id, int $modid = 0, int $catid = 0): bool
{
if (0 === $tag_id) {
return true;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has 95 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function render(?array $block = null)
{
\xoops_load('XoopsFormLoader');
\xoops_loadLanguage('common', $this->moduleDirNameUpper);
The class SysUtility has 11 public methods. Consider refactoring SysUtility to keep number of public methods under 10. Open
class SysUtility
{
use VersionChecks;
//checkVerXoops, checkVerPhp Traits
- Read upRead up
- Exclude checks
TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class TagHandler has an overall complexity of 97 which is very high. The configured complexity threshold is 50. Open
class TagHandler extends \XoopsPersistableObjectHandler
{
public $table_link;
public $table_stats;
- Exclude checks
The class Blocksadmin has an overall complexity of 80 which is very high. The configured complexity threshold is 50. Open
class Blocksadmin
{
/**
* @var \XoopsMySQLDatabase|null
*/
- Exclude checks
Function tag_block_top_show
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
function tag_block_top_show(array $options, string $dirname = '', int $catid = 0)
{
if (!xoops_isActiveModule('tag')) {
return false;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method updateByItem
has 77 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function updateByItem($tags, int $itemid, $modid = '', int $catid = 0): bool
{
if (!empty($modid) && !\is_numeric($modid)) {
if (($GLOBALS['xoopsModule'] instanceof \XoopsModule)
&& ($modid == $GLOBALS['xoopsModule']->getVar('dirname'))) {
Identical blocks of code found in 2 locations. Consider refactoring. Open
$cache_select->addOptionArray([
0 => _NOCACHE,
30 => \sprintf(_SECONDS, 30),
60 => _MINUTE,
300 => \sprintf(_MINUTES, 5),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 140.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function updateBlock
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public function updateBlock(int $bid, string $btitle, string $bside, string $bweight, string $bvisible, string $bcachetime, ?array $bmodule, ?array $options, ?array $groups): void
{
$myblock = new \XoopsBlock($bid);
$myblock->setVar('title', $btitle);
$myblock->setVar('weight', $bweight);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"