afeld/mongoid-locker

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Showing 3 of 5 total issues

Method lock has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

    def lock(opts = {})
      opts = { retries: 0 }.merge(opts)

      attempts_left = opts[:retries] + 1
      retry_sleep = opts[:retry_sleep]
Severity: Minor
Found in lib/mongoid/locker.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method with_lock has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def with_lock(opts = {})
      have_lock = self.has_lock?

      unless have_lock
        opts[:retries] = 1 if opts[:wait]
Severity: Minor
Found in lib/mongoid/locker.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method acquire_lock has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def acquire_lock(opts = {})
      time = Time.now
      timeout = opts[:timeout] || self.class.lock_timeout
      expiration = time + timeout

Severity: Minor
Found in lib/mongoid/locker.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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