load/dependencyresolver.go
Function alignEdgesInGroup
has a Cognitive Complexity of 29 (exceeds 20 allowed). Consider refactoring. Open
Open
func alignEdgesInGroup(ctx context.Context, g *graph.Graph, id, group string) (*graph.Graph, error) {
upEdges := withoutRoot(g.UpEdgesInGroup(id, group))
for i, upEdge := range upEdges {
if i > 0 {
dest := highestGroupEdge(g, upEdges[i-1], group)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function ResolveDependencies
has 7 return statements (exceeds 4 allowed). Open
Open
func ResolveDependencies(ctx context.Context, g *graph.Graph) (*graph.Graph, error) {
logger := logging.GetLogger(ctx).WithField("function", "ResolveDependencies")
logger.Debug("resolving dependencies")
groupLock := new(sync.Mutex)
Function getParams
has 5 return statements (exceeds 4 allowed). Open
Open
func getParams(g *graph.Graph, id string, node *parse.Node) (out []string, err error) {
var nodeStrings []string
nodeStrings, err = node.GetStrings()
if err != nil {
return nil, err
Function getXrefs
has 5 return statements (exceeds 4 allowed). Open
Open
func getXrefs(g *graph.Graph, id string, node *parse.Node) (out []string, err error) {
var nodeStrings []string
var calls []string
nodeRefs := make(map[string]struct{})
nodeStrings, err = node.GetStrings()
Function ResolveDependencies
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
Open
func ResolveDependencies(ctx context.Context, g *graph.Graph) (*graph.Graph, error) {
logger := logging.GetLogger(ctx).WithField("function", "ResolveDependencies")
logger.Debug("resolving dependencies")
groupLock := new(sync.Mutex)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"