aureooms/js-random

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src/kernel/_waterman.js

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/**
 * Construct a sampling function using Algorithm R due to Alan Waterman (both
 * name and attribution are due to Knuth).
 *
 * @param {Function} randint The randint function.
 * @return {Function} The sample function.
 */
const _waterman = (randint) => {
    /**
     * Samples k items uniformly at random from an iterable of unknown size.
     *
     * We want each item to have probability k/n of being selected.
     *
     * The algorithm works as follows:
     *   1. We initialize a candidate sample with the first k items.
     *   2. For each remaining item i, decide whether to insert it in the
     *   candidate sample with probability k/i, evicting an item from the
     *   candidate sample at random, or to discard it immediately (with
     *   probability 1-k/i),
     *
     * To prove that the obtained probability of inclusion for each item is correct
     * we multiply two probabilities:
     *   1. The probability of entering the candidate sample.
     *   2. The probability of staying in the candidate sample until the end.
     *
     * For items 1 to k, probability 1. is 1, and probability 2. is
     * (1-1/(k+1))(1-1/(k+2))...(1-1/n)
     * = (k/(k+1))((k+1)/(k+2))...((n-1)/n) which telescopes to k/n.
     *
     * For items i = k+1 to n, where probability 1. is k/i, and probability 2.
     * is (1-1/(i+1))(1-1/(i+2))...(1-1/n)
     * = (i/(i+1))((i+1)/(i+2))...((n-1)/n) which telescopes to i/n.
     *
     * NOTE: Could also implement so that it yields after each input item.
     * NOTE: One can reduce the expected number of random bits needed by
     * avoiding generating any number above k-1:
     *   - First we branch on whether i < k.
     *   - Then we generate the random number between 0 and k-1 only if needed.
     *
     * To decide on the branch, flip a biased coin with parameter p = k/n.
     * To do so, flip a fair coin until it differs from the binary
     * representation of k/n (0.10110101...).
     * The computation can be made efficient by realizing several things:
     *   - k is fixed and smaller than n (so divmod step can be skipped)
     *   - k/(n+1) < k/n (so we can avoid recomputing if the biased flip > k/n)
     *
     * This would reduce the number of necessary random bits from O(n log n) to
     * expected O(n).
     *
     * @param {number} k The size of the sample.
     * @param {Iterable} iterable The input iterable.
     * @param {Array} [output=new Array(k)] The output array.
     * @return {Array} The output array.
     */
    const sample = (k, iterable, output = new Array(k)) => {
        const it = iterable[Symbol.iterator]();

        let n = 0;

        for (; n < k; ++n) {
            const {value, done} = it.next();
            if (done) return output;
            output[n] = value;
        }

        for (; ; ++n) {
            const {value, done} = it.next();
            if (done) return output;
            const i = randint(0, n);
            if (i < k) output[i] = value;
        }
    };

    return sample;
};

export default _waterman;