Showing 79 of 79 total issues
Method perform
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def perform
check if options[:check] # this will exit()
models = nil
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Model
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
class Model
class Error < Backup::Error; end
class FatalError < Backup::FatalError; end
class << self
Method sync_in_threads
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def sync_in_threads(relative_paths, sync_block)
queue = Queue.new
queue << relative_paths.shift until relative_paths.empty?
num_threads = [thread_count, queue.size].min
Logger.info "\s\sUsing #{num_threads} Threads"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method perform
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
def perform
check if options[:check] # this will exit()
models = nil
begin
Method find_md5
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def find_md5(dir, excludes)
found = []
(Dir.entries(dir) - %w[. ..]).map { |e| File.join(dir, e) }.each do |path|
if File.directory?(path)
unless exclude?(excludes, path)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method after_hook
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def after_hook
return unless after && !@before_hook_failed
Logger.info "After Hook Starting..."
after.call(exit_status)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method perform!
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def perform!
status =
case model.exit_status
when 0
:success if notify_on_success?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method new_email
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def new_email
method = %w[smtp sendmail exim file test]
.index(@delivery_method.to_s) ? @delivery_method.to_s : "smtp"
options =
Method run
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def run(command)
name = command_name(command)
Logger.info "Running system utility '#{name}'..."
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save!
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def save!
resp = run("#{redis_cli_cmd} SAVE")
unless resp =~ /OK$/
raise Error, <<-EOS
Failed to invoke the `SAVE` command
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method log!
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def log!(action)
case action
when :started
Logger.info "Performing Backup for '#{label} (#{trigger})'!\n" \
"[ backup #{VERSION} : #{RUBY_DESCRIPTION} ]"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method system_identifiers
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def system_identifiers
@system_identifiers ||= begin
skip_key = false
data = run "#{utility(:gpg)} #{base_options} " \
"--with-colons --fixed-list-mode --fingerprint"
Method upload_segments
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def upload_segments(src, dest, segment_bytes, file_size)
total_segments = (file_size / segment_bytes.to_f).ceil
progress = (0.1..0.9).step(0.1).map { |n| (total_segments * n).floor }
Logger.info "\s\sUploading #{total_segments} SLO Segments..."
Method attachment
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def attachment(status)
{
fallback: "#{title(status)} - Job: #{model.label} (#{model.trigger})",
text: title(status),
color: color(status),
Method procedure
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def procedure
stack = []
##
# Initial `tar` command to package the temporary backup folder.
Similar blocks of code found in 2 locations. Consider refactoring. Open
def adjusted_chunk_bytes(chunk_bytes, file_size)
return chunk_bytes if file_size / chunk_bytes.to_f <= 10_000
mb = orig_mb = chunk_bytes / 1024**2
mb += 1 until file_size / (1024**2 * mb).to_f <= 10_000
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def adjusted_segment_bytes(segment_bytes, file_size)
return segment_bytes if file_size / segment_bytes.to_f <= 1000
mb = orig_mb = segment_bytes / 1024**2
mb += 1 until file_size / (1024**2 * mb).to_f <= 1000
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method prepare
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def prepare(model)
messages = []
packaging_folder = File.join(Config.tmp_path, model.trigger)
if File.exist?(packaging_folder)
Method upload_segments
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def upload_segments(src, dest, segment_bytes, file_size)
total_segments = (file_size / segment_bytes.to_f).ceil
progress = (0.1..0.9).step(0.1).map { |n| (total_segments * n).floor }
Logger.info "\s\sUploading #{total_segments} SLO Segments..."
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method new_email
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def new_email
method = %w[smtp sendmail exim file test]
.index(@delivery_method.to_s) ? @delivery_method.to_s : "smtp"
options =
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"