bcdice/BCDice

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Class Elysion has 47 methods (exceeds 20 allowed). Consider refactoring.
Open

    class Elysion < Base
      # ゲームシステムの識別子
      ID = 'Elysion'

      # ゲームシステム名
Severity: Minor
Found in lib/bcdice/game_system/Elysion.rb - About 6 hrs to fix

    File ShinkuuGakuen.rb has 431 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    module BCDice
      module GameSystem
        class ShinkuuGakuen < Base
          # ゲームシステムの識別子
          ID = 'ShinkuuGakuen'
    Severity: Minor
    Found in lib/bcdice/game_system/ShinkuuGakuen.rb - About 6 hrs to fix

      Method eval_game_system_specific_command has 156 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

            def eval_game_system_specific_command(command)
              output = ""
              type = ""
              total_n = ""
      
      
      Severity: Major
      Found in lib/bcdice/game_system/MeikyuKingdomBasic.rb - About 6 hrs to fix

        File GardenOrder.rb has 420 lines of code (exceeds 250 allowed). Consider refactoring.
        Open

        module BCDice
          module GameSystem
            class GardenOrder < Base
              # ゲームシステムのの識別子
              ID = 'GardenOrder'
        Severity: Minor
        Found in lib/bcdice/game_system/GardenOrder.rb - About 6 hrs to fix

          File YankeeYogSothoth.rb has 412 lines of code (exceeds 250 allowed). Consider refactoring.
          Open

          require "bcdice/dice_table/table"
          require "bcdice/dice_table/d66_table"
          
          module BCDice
            module GameSystem
          Severity: Minor
          Found in lib/bcdice/game_system/YankeeYogSothoth.rb - About 5 hrs to fix

            File MeikyuKingdom.rb has 398 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            module BCDice
              module GameSystem
                class MeikyuKingdom < Base
                  # ゲームシステムの識別子
                  ID = 'MeikyuKingdom'
            Severity: Minor
            Found in lib/bcdice/game_system/MeikyuKingdom.rb - About 5 hrs to fix

              File LogHorizon.rb has 396 lines of code (exceeds 250 allowed). Consider refactoring.
              Open

              require "bcdice/base"
              
              module BCDice
                module GameSystem
                  class LogHorizon < Base
              Severity: Minor
              Found in lib/bcdice/game_system/LogHorizon.rb - About 5 hrs to fix

                Method translate_tables has 135 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        def translate_tables(locale)
                          costume_challenge_girls = CostumeTable.from_i18n("BeginningIdol.tables.DT", locale)
                          costume_road_to_prince = CostumeTable.from_i18n("BeginningIdol.tables.RC", locale)
                          costume_fortune_stars = CostumeTable.from_i18n("BeginningIdol.tables.FC", locale)
                
                
                Severity: Major
                Found in lib/bcdice/game_system/beginning_idol/table.rb - About 5 hrs to fix

                  File TorgEternity.rb has 391 lines of code (exceeds 250 allowed). Consider refactoring.
                  Open

                  module BCDice
                    module GameSystem
                      class TorgEternity < Base
                        # ゲームシステムの識別子
                        ID = 'TorgEternity'
                  Severity: Minor
                  Found in lib/bcdice/game_system/TorgEternity.rb - About 5 hrs to fix

                    Method eval_game_system_specific_command has a Cognitive Complexity of 35 (exceeds 5 allowed). Consider refactoring.
                    Open

                          def eval_game_system_specific_command(string)
                            unless parse_ars(string) || parse_1r10(string)
                              return nil
                            end
                    
                    
                    Severity: Minor
                    Found in lib/bcdice/game_system/ArsMagica.rb - About 5 hrs to fix

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    File MeikyuDays.rb has 385 lines of code (exceeds 250 allowed). Consider refactoring.
                    Open

                    module BCDice
                      module GameSystem
                        class MeikyuDays < Base
                          # ゲームシステムの識別子
                          ID = 'MeikyuDays'
                    Severity: Minor
                    Found in lib/bcdice/game_system/MeikyuDays.rb - About 5 hrs to fix

                      Method eval_game_system_specific_command has 131 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                            def eval_game_system_specific_command(command)
                              case command.upcase
                              when /^(\d+)A(\d*)([CF]?)(\d*)([CF]?)(\d*)$/
                                counts = Regexp.last_match(1).to_i
                                judgment = Regexp.last_match(2).to_i
                      Severity: Major
                      Found in lib/bcdice/game_system/BladeOfArcana.rb - About 5 hrs to fix

                        File name_table.rb has 382 lines of code (exceeds 250 allowed). Consider refactoring.
                        Open

                        module BCDice
                          module GameSystem
                            class MeikyuKingdomBasic
                              # エキゾチック名前表(D66)
                              # override
                        Severity: Minor
                        Found in lib/bcdice/game_system/meikyu_kingdom_basic/name_table.rb - About 5 hrs to fix

                          File BlindMythos.rb has 379 lines of code (exceeds 250 allowed). Consider refactoring.
                          Open

                          module BCDice
                            module GameSystem
                              class BlindMythos < Base
                                # ゲームシステムの識別子
                                ID = 'BlindMythos'
                          Severity: Minor
                          Found in lib/bcdice/game_system/BlindMythos.rb - About 5 hrs to fix

                            File BloodCrusade.rb has 378 lines of code (exceeds 250 allowed). Consider refactoring.
                            Open

                            module BCDice
                              module GameSystem
                                class BloodCrusade < Base
                                  # ゲームシステムの識別子
                                  ID = 'BloodCrusade'
                            Severity: Minor
                            Found in lib/bcdice/game_system/BloodCrusade.rb - About 5 hrs to fix

                              Class MeikyuKingdom has 38 methods (exceeds 20 allowed). Consider refactoring.
                              Open

                                  class MeikyuKingdom
                                    # 生活散策表(2d6)
                                    def mk_life_research_table
                                      get_table_by_2d6([
                                        "ハグルマ資本主義神聖共和国から使者が現れる。受け入れる場合[生活レベル/9]に成功すると(1d6)MG獲得。この判定の難易度は、ハグルマとの関係が険悪なら+2、敵対なら+4される。使者を受け入れない場合、ハグルマとの関係が1段階悪化する。すでに関係が敵対なら、領土1つを失う",
                              Severity: Minor
                              Found in lib/bcdice/game_system/meikyu_kingdom/tables.rb - About 5 hrs to fix

                                File Ayabito.rb has 374 lines of code (exceeds 250 allowed). Consider refactoring.
                                Open

                                require 'bcdice/command/parser'
                                
                                module BCDice
                                  module GameSystem
                                    class Ayabito < Base
                                Severity: Minor
                                Found in lib/bcdice/game_system/Ayabito.rb - About 5 hrs to fix

                                  File BadLife.rb has 373 lines of code (exceeds 250 allowed). Consider refactoring.
                                  Open

                                  module BCDice
                                    module GameSystem
                                      class BadLife < Base
                                        # ゲームシステムの識別子
                                        ID = 'BadLife'
                                  Severity: Minor
                                  Found in lib/bcdice/game_system/BadLife.rb - About 4 hrs to fix

                                    File HuntersMoon.rb has 371 lines of code (exceeds 250 allowed). Consider refactoring.
                                    Open

                                    module BCDice
                                      module GameSystem
                                        class HuntersMoon < Base
                                          # ゲームシステムの識別子
                                          ID = 'HuntersMoon'
                                    Severity: Minor
                                    Found in lib/bcdice/game_system/HuntersMoon.rb - About 4 hrs to fix

                                      Method get_roll_result has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring.
                                      Open

                                            def get_roll_result(result_text, success_dice, ten_dice, _desperaton_ten_dice, desperaton_botch_dice, difficulty)
                                              result_text = "#{result_text} 成功数=#{success_dice}"
                                              is_critical = ten_dice >= 2
                                              desperation_result = ""
                                      
                                      
                                      Severity: Minor
                                      Found in lib/bcdice/game_system/HunterTheReckoning5th.rb - About 4 hrs to fix

                                      Cognitive Complexity

                                      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                                      A method's cognitive complexity is based on a few simple rules:

                                      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                                      • Code is considered more complex for each "break in the linear flow of the code"
                                      • Code is considered more complex when "flow breaking structures are nested"

                                      Further reading

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