Function markSeen
has a Cognitive Complexity of 77 (exceeds 5 allowed). Consider refactoring. Open
public function markSeen($updateCounters = true)
{
if (!Podium::getInstance()->user->isGuest) {
$transaction = static::getDb()->beginTransaction();
try {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Post.php
has 462 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace bizley\podium\models;
use bizley\podium\db\Query;
Function podiumThumb
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
public function podiumThumb($up = true, $count = 0)
{
$transaction = static::getDb()->beginTransaction();
try {
$loggedId = User::loggedId();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class Post has an overall complexity of 116 which is very high. The configured complexity threshold is 50. Open
class Post extends PostActiveRecord
{
/**
* Returns latest posts for registered users.
* @param int $limit Number of latest posts.
- Exclude checks
Method markSeen
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function markSeen($updateCounters = true)
{
if (!Podium::getInstance()->user->isGuest) {
$transaction = static::getDb()->beginTransaction();
try {
Function podiumNew
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
public function podiumNew($previous = null)
{
$transaction = static::getDb()->beginTransaction();
try {
$id = null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method podiumNew
has 58 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function podiumNew($previous = null)
{
$transaction = static::getDb()->beginTransaction();
try {
$id = null;
Method podiumThumb
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function podiumThumb($up = true, $count = 0)
{
$transaction = static::getDb()->beginTransaction();
try {
$loggedId = User::loggedId();
Function podiumDelete
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public function podiumDelete()
{
$transaction = static::getDb()->beginTransaction();
try {
if (!$this->delete()) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
if (!is_numeric($categoryId) || $categoryId < 1
|| !is_numeric($forumId) || $forumId < 1
|| !is_numeric($threadId) || $threadId < 1
|| !is_numeric($id) || $id < 1) {
return null;
Function updateWords
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
protected function updateWords()
{
try {
$vocabulary = [];
$allWords = $this->prepareWords();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method podiumDelete
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function podiumDelete()
{
$transaction = static::getDb()->beginTransaction();
try {
if (!$this->delete()) {
Method updateWords
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function updateWords()
{
try {
$vocabulary = [];
$allWords = $this->prepareWords();
Function addNewWords
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
protected function addNewWords($allWords)
{
try {
$newWords = $allWords;
$query = (new Query())->from(Vocabulary::tableName())->where(['word' => $allWords]);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method markSeen() has a Cyclomatic Complexity of 22. The configured cyclomatic complexity threshold is 10. Open
public function markSeen($updateCounters = true)
{
if (!Podium::getInstance()->user->isGuest) {
$transaction = static::getDb()->beginTransaction();
try {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method podiumNew() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10. Open
public function podiumNew($previous = null)
{
$transaction = static::getDb()->beginTransaction();
try {
$id = null;
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method podiumThumb() has a Cyclomatic Complexity of 17. The configured cyclomatic complexity threshold is 10. Open
public function podiumThumb($up = true, $count = 0)
{
$transaction = static::getDb()->beginTransaction();
try {
$loggedId = User::loggedId();
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class Post has a coupling between objects value of 15. Consider to reduce the number of dependencies under 13. Open
class Post extends PostActiveRecord
{
/**
* Returns latest posts for registered users.
* @param int $limit Number of latest posts.
- Read upRead up
- Exclude checks
CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}
Source https://phpmd.org/rules/design.html#couplingbetweenobjects
The method podiumEdit has a boolean flag argument $isFirstPost, which is a certain sign of a Single Responsibility Principle violation. Open
public function podiumEdit($isFirstPost = false)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method markSeen has a boolean flag argument $updateCounters, which is a certain sign of a Single Responsibility Principle violation. Open
public function markSeen($updateCounters = true)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
The method podiumThumb has a boolean flag argument $up, which is a certain sign of a Single Responsibility Principle violation. Open
public function podiumThumb($up = true, $count = 0)
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Avoid assigning values to variables in if clauses and the like (line '98', column '22'). Open
protected function addNewWords($allWords)
{
try {
$newWords = $allWords;
$query = (new Query())->from(Vocabulary::tableName())->where(['word' => $allWords]);
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid unused local variables such as '$wholeThread'. Open
$wholeThread = false;
- Read upRead up
- Exclude checks
UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}