chippyash/Math-Type-Calculator

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src/Chippyash/Math/Type/Calculator/Native.php

Summary

Maintainability
C
1 day
Test Coverage

Native has 40 functions (exceeds 20 allowed). Consider refactoring.
Open

class Native implements CalculatorEngineInterface
{
    use NativeConvertNumeric;
    use CheckRationalTypes;
    use CheckIntTypes;
Severity: Minor
Found in src/Chippyash/Math/Type/Calculator/Native.php - About 5 hrs to fix

    File Native.php has 354 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    <?php
    /**
     * Arithmetic calculation support for Chippyash Strong Types
     *
     * @author    Ashley Kitson <akitson@zf4.biz>
    Severity: Minor
    Found in src/Chippyash/Math/Type/Calculator/Native.php - About 4 hrs to fix

      The class Native has 34 public methods. Consider refactoring Native to keep number of public methods under 10.
      Open

      class Native implements CalculatorEngineInterface
      {
          use NativeConvertNumeric;
          use CheckRationalTypes;
          use CheckIntTypes;

      TooManyPublicMethods

      Since: 0.1

      A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.

      By default it ignores methods starting with 'get' or 'set'.

      Example

      Source https://phpmd.org/rules/codesize.html#toomanypublicmethods

      The class Native has a coupling between objects value of 13. Consider to reduce the number of dependencies under 13.
      Open

      class Native implements CalculatorEngineInterface
      {
          use NativeConvertNumeric;
          use CheckRationalTypes;
          use CheckIntTypes;

      CouplingBetweenObjects

      Since: 1.1.0

      A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

      Example

      class Foo {
          /**
           * @var \foo\bar\X
           */
          private $x = null;
      
          /**
           * @var \foo\bar\Y
           */
          private $y = null;
      
          /**
           * @var \foo\bar\Z
           */
          private $z = null;
      
          public function setFoo(\Foo $foo) {}
          public function setBar(\Bar $bar) {}
          public function setBaz(\Baz $baz) {}
      
          /**
           * @return \SplObjectStorage
           * @throws \OutOfRangeException
           * @throws \InvalidArgumentException
           * @throws \ErrorException
           */
          public function process(\Iterator $it) {}
      
          // ...
      }

      Source https://phpmd.org/rules/design.html#couplingbetweenobjects

      Missing class import via use statement (line '582', column '23').
      Open

                  throw new \BadMethodCallException('Cannot compute reciprocal of zero complex number');

      MissingImport

      Since: 2.7.0

      Importing all external classes in a file through use statements makes them clearly visible.

      Example

      function make() {
          return new \stdClass();
      }

      Source http://phpmd.org/rules/cleancode.html#MissingImport

      Missing class import via use statement (line '543', column '23').
      Open

                  throw new \BadMethodCallException('Cannot divide complex number by zero complex number');

      MissingImport

      Since: 2.7.0

      Importing all external classes in a file through use statements makes them clearly visible.

      Example

      function make() {
          return new \stdClass();
      }

      Source http://phpmd.org/rules/cleancode.html#MissingImport

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public function rationalMul(NI $a, NI $b)
          {
              list($a, $b) = $this->checkRationalTypes($a, $b);
              $n = $this->intMul($a->numerator(), $b->numerator());
              $d = $this->intMul($a->denominator(), $b->denominator());
      Severity: Minor
      Found in src/Chippyash/Math/Type/Calculator/Native.php and 1 other location - About 55 mins to fix
      src/Chippyash/Math/Type/Calculator/Native.php on lines 412..419

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 98.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public function rationalDiv(NI $a, NI $b)
          {
              list($a, $b) = $this->checkRationalTypes($a, $b);
              $n = $this->intMul($a->numerator(), $b->denominator());
              $d = $this->intMul($a->denominator(), $b->numerator());
      Severity: Minor
      Found in src/Chippyash/Math/Type/Calculator/Native.php and 1 other location - About 55 mins to fix
      src/Chippyash/Math/Type/Calculator/Native.php on lines 395..402

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 98.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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