Showing 9 of 9 total issues
Method destroy_or_delete_descendants
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def destroy_or_delete_descendants
if acts_as_nested_set_options[:dependent] == :destroy
descendants.each do |model|
model.skip_before_destroy = true
model.destroy
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method in_tenacious_transaction
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def in_tenacious_transaction(&block)
retry_count = 0
begin
transaction(&block)
rescue CollectiveIdea::Acts::NestedSet::Move::ImpossibleMove
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method each_with_level
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def each_with_level
path = [nil]
objects.each do |o|
if o.parent_id != path.last
# we are on a new level, did we descend or ascend?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method nested_set_options
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def nested_set_options(class_or_item, mover = nil)
if class_or_item.is_a? Array
items = class_or_item.reject { |e| !e.root? }
else
class_or_item = class_or_item.roots if class_or_item.respond_to?(:scope)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move_to_child_with_index
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def move_to_child_with_index(node, index)
if node.children.empty?
move_to_child_of(node)
elsif node.children.count == index
move_to_right_of(node.children.last)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method destroy_descendants
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def destroy_descendants
return if right.nil? || left.nil? || skip_before_destroy
in_tenacious_transaction do
# Rescue from +ActiveRecord::RecordNotFound+ error as there may be a case
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method move_to_ordered_child_of
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def move_to_ordered_child_of(parent, order_attribute, ascending = true)
self.move_to_root and return unless parent
left_neighbor = find_left_neighbor(parent, order_attribute, ascending)
self.move_to_child_of(parent)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method scope_for_rebuild
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def scope_for_rebuild
scope = proc {}
if acts_as_nested_set_options[:scope]
scope = proc {|node|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_left_neighbor
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def find_left_neighbor(parent, order_attribute, ascending)
left = nil
parent.children.each do |n|
if ascending
left = n if n.send(order_attribute) < self.send(order_attribute)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"