conans/assets/templates/new_v2_cmake.py
conanfile_sources_v2 = """from conan import ConanFile
from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout
class {package_name}Conan(ConanFile):
name = "{name}"
version = "{version}"
# Optional metadata
license = "<Put the package license here>"
author = "<Put your name here> <And your email here>"
url = "<Package recipe repository url here, for issues about the package>"
description = "<Description of {package_name} here>"
topics = ("<Put some tag here>", "<here>", "<and here>")
# Binary configuration
settings = "os", "compiler", "build_type", "arch"
options = {{"shared": [True, False], "fPIC": [True, False]}}
default_options = {{"shared": False, "fPIC": True}}
# Sources are located in the same place as this recipe, copy them to the recipe
exports_sources = "CMakeLists.txt", "src/*", "include/*"
def config_options(self):
if self.settings.os == "Windows":
del self.options.fPIC
def layout(self):
cmake_layout(self)
def generate(self):
tc = CMakeToolchain(self)
tc.generate()
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()
def package_info(self):
self.cpp_info.libs = ["{name}"]
"""
test_conanfile_v2 = """import os
from conan import ConanFile
from conan.tools.cmake import CMake, cmake_layout
from conan.tools.build import cross_building
class {package_name}TestConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
# VirtualBuildEnv and VirtualRunEnv can be avoided if "tools.env.virtualenv:auto_use" is defined
# (it will be defined in Conan 2.0)
generators = "CMakeDeps", "CMakeToolchain", "VirtualBuildEnv", "VirtualRunEnv"
apply_env = False
test_type = "explicit"
def requirements(self):
self.requires(self.tested_reference_str)
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def layout(self):
cmake_layout(self)
def test(self):
if not cross_building(self):
cmd = os.path.join(self.cpp.build.bindirs[0], "example")
self.run(cmd, env="conanrun")
"""
test_cmake_v2 = """cmake_minimum_required(VERSION 3.15)
project(PackageTest CXX)
find_package({name} CONFIG REQUIRED)
add_executable(example src/example.cpp)
target_link_libraries(example {name}::{name})
"""
cmake_v2 = """cmake_minimum_required(VERSION 3.15)
project({name} CXX)
add_library({name} src/{name}.cpp)
target_include_directories({name} PUBLIC include)
set_target_properties({name} PROPERTIES PUBLIC_HEADER "include/{name}.h")
install(TARGETS {name})
"""
source_h = """#pragma once
#ifdef _WIN32
#define {name}_EXPORT __declspec(dllexport)
#else
#define {name}_EXPORT
#endif
{name}_EXPORT void {name}();
"""
source_cpp = r"""#include <iostream>
#include "{name}.h"
void {name}(){{
#ifdef NDEBUG
std::cout << "{name}/{version}: Hello World Release!\n";
#else
std::cout << "{name}/{version}: Hello World Debug!\n";
#endif
// ARCHITECTURES
#ifdef _M_X64
std::cout << " {name}/{version}: _M_X64 defined\n";
#endif
#ifdef _M_IX86
std::cout << " {name}/{version}: _M_IX86 defined\n";
#endif
#ifdef _M_ARM64
std::cout << " {name}/{version}: _M_ARM64 defined\n";
#endif
#if __i386__
std::cout << " {name}/{version}: __i386__ defined\n";
#endif
#if __x86_64__
std::cout << " {name}/{version}: __x86_64__ defined\n";
#endif
#if __aarch64__
std::cout << " {name}/{version}: __aarch64__ defined\n";
#endif
// Libstdc++
#if defined _GLIBCXX_USE_CXX11_ABI
std::cout << " {name}/{version}: _GLIBCXX_USE_CXX11_ABI "<< _GLIBCXX_USE_CXX11_ABI << "\n";
#endif
// COMPILER VERSIONS
#if _MSC_VER
std::cout << " {name}/{version}: _MSC_VER" << _MSC_VER<< "\n";
#endif
#if _MSVC_LANG
std::cout << " {name}/{version}: _MSVC_LANG" << _MSVC_LANG<< "\n";
#endif
#if __cplusplus
std::cout << " {name}/{version}: __cplusplus" << __cplusplus<< "\n";
#endif
#if __INTEL_COMPILER
std::cout << " {name}/{version}: __INTEL_COMPILER" << __INTEL_COMPILER<< "\n";
#endif
#if __GNUC__
std::cout << " {name}/{version}: __GNUC__" << __GNUC__<< "\n";
#endif
#if __GNUC_MINOR__
std::cout << " {name}/{version}: __GNUC_MINOR__" << __GNUC_MINOR__<< "\n";
#endif
#if __clang_major__
std::cout << " {name}/{version}: __clang_major__" << __clang_major__<< "\n";
#endif
#if __clang_minor__
std::cout << " {name}/{version}: __clang_minor__" << __clang_minor__<< "\n";
#endif
#if __apple_build_version__
std::cout << " {name}/{version}: __apple_build_version__" << __apple_build_version__<< "\n";
#endif
// SUBSYSTEMS
#if __MSYS__
std::cout << " {name}/{version}: __MSYS__" << __MSYS__<< "\n";
#endif
#if __MINGW32__
std::cout << " {name}/{version}: __MINGW32__" << __MINGW32__<< "\n";
#endif
#if __MINGW64__
std::cout << " {name}/{version}: __MINGW64__" << __MINGW64__<< "\n";
#endif
#if __CYGWIN__
std::cout << " {name}/{version}: __CYGWIN__" << __CYGWIN__<< "\n";
#endif
}}
"""
test_main = """#include "{name}.h"
int main() {{
{name}();
}}
"""
def get_cmake_lib_files(name, version, package_name="Pkg"):
files = {"conanfile.py": conanfile_sources_v2.format(name=name, version=version,
package_name=package_name),
"src/{}.cpp".format(name): source_cpp.format(name=name, version=version),
"include/{}.h".format(name): source_h.format(name=name, version=version),
"CMakeLists.txt": cmake_v2.format(name=name, version=version),
"test_package/conanfile.py": test_conanfile_v2.format(name=name,
version=version,
package_name=package_name),
"test_package/src/example.cpp": test_main.format(name=name),
"test_package/CMakeLists.txt": test_cmake_v2.format(name=name)}
return files
conanfile_exe = """from conan import ConanFile
from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout
class {package_name}Conan(ConanFile):
name = "{name}"
version = "{version}"
# Optional metadata
license = "<Put the package license here>"
author = "<Put your name here> <And your email here>"
url = "<Package recipe repository url here, for issues about the package>"
description = "<Description of {package_name} here>"
topics = ("<Put some tag here>", "<here>", "<and here>")
# Binary configuration
settings = "os", "compiler", "build_type", "arch"
# Sources are located in the same place as this recipe, copy them to the recipe
exports_sources = "CMakeLists.txt", "src/*", "include/*"
def layout(self):
cmake_layout(self)
def generate(self):
tc = CMakeToolchain(self)
tc.generate()
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()
"""
cmake_exe_v2 = """cmake_minimum_required(VERSION 3.15)
project({name} CXX)
add_executable({name} src/{name}.cpp src/main.cpp)
target_include_directories({name} PUBLIC include)
install(TARGETS {name})
"""
test_conanfile_exe_v2 = """import os
from conan import ConanFile
from conan.tools.build import cross_building
from conan.tools.layout import basic_layout
class {package_name}TestConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
# VirtualRunEnv can be avoided if "tools.env.virtualenv:auto_use" is defined
# (it will be defined in Conan 2.0)
generators = "VirtualRunEnv"
apply_env = False
test_type = "explicit"
def requirements(self):
self.requires(self.tested_reference_str)
def layout(self):
basic_layout(self)
def test(self):
if not cross_building(self):
self.run("{name}", env="conanrun")
"""
def get_cmake_exe_files(name, version, package_name="Pkg"):
files = {"conanfile.py": conanfile_exe.format(name=name, version=version,
package_name=package_name),
"src/{}.cpp".format(name): source_cpp.format(name=name, version=version),
"include/{}.h".format(name): source_h.format(name=name, version=version),
"src/main.cpp": test_main.format(name=name),
"CMakeLists.txt": cmake_exe_v2.format(name=name, version=version),
"test_package/conanfile.py": test_conanfile_exe_v2.format(name=name,
version=version,
package_name=package_name)
}
return files