# dblume/pizza-slice

### Showing 6 of 7 total issues

#### Function `drawSlice` has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open

``````function drawSlice(angle) {
la = -(Math.PI / 2) - (angle / 2);
ra = la + angle;
// Crust
len = cy;``````
Found in main.js - About 1 hr to fix

#### Function `onTouchMove` has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open

``````function onTouchMove(event) {
var touchX1 = event.touches.clientX;
if (event.targetTouches.length > 1) {
if (!everMultiTouch) {
touches.x2 = event.touches.clientX;``````
Found in main.js - About 1 hr to fix

#### Function `halve_slice_big_angle` has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open

``````function halve_slice_big_angle(angle, radius) {
// angle must be > 1.8956 (where length is 0.5835 * radius) and < 3.1416

// if angle = 1.8956, fraction_in_triangles = 0.9999655``````
Found in main.js - About 1 hr to fix

#### Function `halve_slice_big_angle` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open

``````function halve_slice_big_angle(angle, radius) {
// angle must be > 1.8956 (where length is 0.5835 * radius) and < 3.1416

// if angle = 1.8956, fraction_in_triangles = 0.9999655``````
Found in main.js - About 45 mins to fix

# Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

### A method's cognitive complexity is based on a few simple rules:

• Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
• Code is considered more complex for each "break in the linear flow of the code"
• Code is considered more complex when "flow breaking structures are nested"

#### Function `halve_slice_big_angle` has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open

``````def halve_slice_big_angle(angle, radius):
""" angle must be > 1.8956 (where length is 0.5835 * radius) and < 3.1416 """
assert(1.8956 <= angle <= math.pi)

``````
Found in pizza_slice.py - About 45 mins to fix

# Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

### A method's cognitive complexity is based on a few simple rules:

• Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
• Code is considered more complex for each "break in the linear flow of the code"
• Code is considered more complex when "flow breaking structures are nested"

#### Function `onTouchMove` has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open

``````function onTouchMove(event) {
var touchX1 = event.touches.clientX;
if (event.targetTouches.length > 1) {
if (!everMultiTouch) {
touches.x2 = event.touches.clientX;``````
Found in main.js - About 35 mins to fix

# Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

### A method's cognitive complexity is based on a few simple rules:

• Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
• Code is considered more complex for each "break in the linear flow of the code"
• Code is considered more complex when "flow breaking structures are nested"