Showing 11 of 11 total issues
Class Engine
has 43 methods (exceeds 20 allowed). Consider refactoring. Open
class Foreman::Engine
# The signals that the engine cares about.
#
HANDLED_SIGNALS = [ :TERM, :INT, :HUP, :USR1, :USR2 ]
File engine.rb
has 316 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "foreman"
require "foreman/env"
require "foreman/process"
require "foreman/procfile"
require "tempfile"
Method run
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def run(*args)
load_environment!
if File.file?(procfile)
engine.load_procfile(procfile)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method kill_children
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def kill_children(signal="SIGTERM")
if Foreman.windows?
@running.each do |pid, (process, index)|
system "sending #{signal} to #{name_for(pid)} at pid #{pid}"
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method export
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def export
error("Must specify a location") unless location
inittab = []
inittab << "# ----- foreman #{app} processes -----"
Method constantize
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def constantize(camel_cased_word)
camel_cased_word = camel_cased_word.to_s
names = camel_cased_word.split('::')
names.shift if names.empty? || names.first.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method wait_for_shutdown_or_child_termination
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def wait_for_shutdown_or_child_termination
loop do
# Stop if it is time to shut down (asked via a signal)
break if @shutdown
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method terminate_gracefully
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def terminate_gracefully
restore_default_signal_handlers
# Tell all children to stop gracefully
if Foreman.windows?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method export
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def export
super
(Dir["#{location}/#{app}-*.conf"] << "#{location}/#{app}.conf").each do |file|
clean file
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method handle_io
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def handle_io(readers)
readers.each do |reader|
next if reader == @selfpipe[:reader]
if reader.eof?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method watch_for_output
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def watch_for_output
Thread.new do
begin
loop do
io = IO.select([@selfpipe[:reader]] + @readers.values, nil, nil, 30)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"