Method computeVariables
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
public void computeVariables(SDVariable[] newVars) {
if(sameDiff.isEagerMode()) {
SDVariable[] args = args();
if(args.length == 1) {
x = args[0].getArr();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File BaseOp.java
has 357 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method extraArgsDataBuff
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
@Override
public DataBuffer extraArgsDataBuff(DataType dtype) {
if (extraArgz != null)
return extraArgz;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
BaseOp
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
@Data
public abstract class BaseOp extends DifferentialFunction implements Op {
protected INDArray x, y, z;
Method equals
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method computeVariables
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void computeVariables(SDVariable[] newVars) {
if(sameDiff.isEagerMode()) {
SDVariable[] args = args();
if(args.length == 1) {
x = args[0].getArr();
Method getOpType
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
public static Type getOpType(Op op) {
Type type = null;
if (op instanceof CustomOp) {
return Type.CUSTOM;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method outputVariables
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
@Override
public SDVariable[] outputVariables(String baseName) {
if(zVertexId == null) {
val outputNames = sameDiff.getOutputsForOp(this);
//no need to dynamically create if already exists
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method extraArgsDataBuff
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public DataBuffer extraArgsDataBuff(DataType dtype) {
if (extraArgz != null)
return extraArgz;
Method outputVariables
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public SDVariable[] outputVariables(String baseName) {
if(zVertexId == null) {
val outputNames = sameDiff.getOutputsForOp(this);
//no need to dynamically create if already exists
Method extraArgsBuff
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
@Override
public Buffer extraArgsBuff() {
if (extraArgs != null) {
DataBuffer retBuff;
if (x.data().dataType() == DataType.FLOAT) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getOpType
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static Type getOpType(Op op) {
Type type = null;
if (op instanceof CustomOp) {
return Type.CUSTOM;
Method toCustomOp
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
@Override
public CustomOp toCustomOp() {
DynamicCustomOp.DynamicCustomOpsBuilder customOpBuilder = DynamicCustomOp.builder(opName());
customOpBuilder.callInplace(x() == z());
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Consider simplifying this complex logical expression. Open
else if((opType() == Type.REDUCE_FLOAT || opType() == Type.REDUCE_LONG || opType() == Type.REDUCE_BOOL || opType() == Type.REDUCE_BOOL || opType() == Type.REDUCE_SAME) && args.length > 1) {
this.dimensionz = args[1].getArr();
this.dimensions = args[1].getArr().toLongVector();
}
Avoid too many return
statements within this method. Open
return new SDVariable[]{sameDiff.getVariable(zVertexId)};
Avoid too many return
statements within this method. Open
if (z != null ? !z.equals(baseOp.z) : baseOp.z != null) return false;
Avoid too many return
statements within this method. Open
if (!Arrays.equals(extraArgs, baseOp.extraArgs)) return false;
Avoid too many return
statements within this method. Open
return extraArgz != null ? extraArgz.equals(baseOp.extraArgz) : baseOp.extraArgz == null;
Method defineDimensions
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
protected void defineDimensions(long... dimensions) {
if (dimensions != null && dimensions.length > 0) {
if(x != null) {
dimensions = Shape.normalizeAxis(x.rank(), dimensions);
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getFinalResult
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public Number getFinalResult() {
if (this.z == null)
throw new ND4JIllegalStateException("Op.Z is null. Op wasn't executed yet?");
if (z.isEmpty())
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else {
retBuff = Nd4j.createBuffer(new double[extraArgs.length]);
for (int i = 0; i < extraArgs.length; i++) {
Number val = (Number) extraArgs[i];
retBuff.put(i, val.doubleValue());
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 74.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (x.data().dataType() == DataType.FLOAT) {
retBuff = Nd4j.createBuffer(new float[extraArgs.length]);
for (int i = 0; i < extraArgs.length; i++) {
Number val = (Number) extraArgs[i];
retBuff.put(i, val.floatValue());
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 74.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76