drhenner/ror_ecommerce

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Showing 346 of 346 total issues

Avoid too many return statements within this function.
Open

      return zepto.Z(dom, selector)
Severity: Major
Found in app/assets/javascripts/zepto.js - About 30 mins to fix

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

          if (toggle) {
            this.settings.$next_tip.hide();
            this.settings.$next_tip.css('visibility', 'visible');
          }
    Severity: Minor
    Found in app/assets/javascripts/foundation/foundation.joyride.js and 1 other location - About 30 mins to fix
    app/assets/javascripts/foundation/foundation.joyride.js on lines 501..504

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 45.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Avoid too many return statements within this method.
    Open

          return nil #admin_shopping_carts_url()
    Severity: Major
    Found in app/controllers/admin/shopping/checkout/base_controller.rb - About 30 mins to fix

      Avoid too many return statements within this method.
      Open

            return shopping_shipping_methods_url()
      Severity: Major
      Found in app/controllers/shopping/base_controller.rb - About 30 mins to fix

        Avoid too many return statements within this method.
        Open

              return admin_shopping_checkout_shipping_methods_url()
        Severity: Major
        Found in app/controllers/admin/shopping/checkout/base_controller.rb - About 30 mins to fix

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

                if (toggle) {
                  this.settings.$next_tip.hide();
                  this.settings.$next_tip.css('visibility', 'visible');
                }
          Severity: Minor
          Found in app/assets/javascripts/foundation/foundation.joyride.js and 1 other location - About 30 mins to fix
          app/assets/javascripts/foundation/foundation.joyride.js on lines 544..547

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  } else {
                    section.css({right: '0%'});
                    section.find('>.name').css({right: '100%'});
                  }
          Severity: Minor
          Found in app/assets/javascripts/foundation/foundation.topbar.js and 1 other location - About 30 mins to fix
          app/assets/javascripts/foundation/foundation.topbar.js on lines 85..88

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  if (!self.rtl) {
                    section.css({left: '0%'});
                    section.find('>.name').css({left: '100%'});
                  } else {
          Severity: Minor
          Found in app/assets/javascripts/foundation/foundation.topbar.js and 1 other location - About 30 mins to fix
          app/assets/javascripts/foundation/foundation.topbar.js on lines 88..91

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                self.$element.add(self.$wrapper).width(this.$slides.first().width());
          Severity: Minor
          Found in app/assets/javascripts/admin/jquery.orbit-1.4.0.js and 1 other location - About 30 mins to fix
          app/assets/javascripts/admin/jquery.orbit-1.4.0.js on lines 157..157

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                self.$element.add(self.$wrapper).height(this.$slides.first().height());
          Severity: Minor
          Found in app/assets/javascripts/admin/jquery.orbit-1.4.0.js and 1 other location - About 30 mins to fix
          app/assets/javascripts/admin/jquery.orbit-1.4.0.js on lines 156..156

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                $(this.scope)
                  .on('click.fndtn.forms', 'form.custom span.custom.checkbox', function (e) {
                    e.preventDefault();
                    e.stopPropagation();
                    self.toggle_checkbox($(this));
          Severity: Minor
          Found in app/assets/javascripts/foundation/foundation.forms.js and 1 other location - About 30 mins to fix
          app/assets/javascripts/foundation/foundation.forms.js on lines 59..69

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 45.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Method inactivate= has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def inactivate=(val)
              return unless val.present?
              if val.to_s == '1' || val.to_s == 'true'
                self.deleted_at ||= Time.zone.now
              else
          Severity: Minor
          Found in app/models/variant.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method find_or_create_order has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def find_or_create_order
              return @session_admin_order if @session_admin_order
              if session[:order_admin_id]
                @session_admin_order = checkout_user.orders.include_checkout_objects.find_by_id(session[:order_admin_id])
                create_order if !@session_admin_order || !@session_admin_order.in_progress?
          Severity: Minor
          Found in app/controllers/admin/shopping/checkout/base_controller.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method fulfillment_grid has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def self.fulfillment_grid(params = {})
              grid = Order.includes([:user]).where({ :orders => {:shipped => false }} ).where("orders.completed_at IS NOT NULL")
              grid = grid.where({:active => true })                     unless  params[:show_all].present? && params[:show_all] == 'true'
              grid = grid.where("orders.number LIKE ?", "#{params[:number]}%")  if params[:number].present?
              grid = grid.where("orders.shipped = ?", true)                     if (params[:shipped].present? && params[:shipped] == 'true')
          Severity: Minor
          Found in app/models/order.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method next_admin_order_form has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def next_admin_order_form()
               # if cart is empty
              if !session_admin_cart.customer_id
                return admin_shopping_users_url
              elsif !session_admin_cart.shopping_cart_items
          Severity: Minor
          Found in app/controllers/admin/shopping/checkout/base_controller.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method sortable has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def sortable(column, title = nil)
              title ||= column.titleize
              css_class = column == sort_column ? "current #{sort_direction}" : nil
              direction = column == sort_column && sort_direction == "asc" ? "desc" : "asc"
              link_to title, {:sort => column, :direction => direction}, {:class => css_class}
          Severity: Minor
          Found in app/helpers/application_helper.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method update has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def update
              if session_cart.update_attributes(allowed_params)
                if params[:commit] && params[:commit] == "checkout"
                  redirect_to( checkout_shopping_order_url('checkout'))
                else
          Severity: Minor
          Found in app/controllers/shopping/cart_items_controller.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method confirmation has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def confirmation
              @tab = 'confirmation'
              if session[:last_order].present? && session[:last_order] == params[:id]
                session[:last_order] = nil
                @order = Order.includes({order_items: :variant}).find_by(number: params[:id])
          Severity: Minor
          Found in app/controllers/shopping/orders_controller.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method next_wizard_form has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def next_wizard_form
              if !session[:product_wizard]
                reset_product_wizard
                admin_merchandise_wizards_brands_url
              elsif !session[:product_wizard][:brand_id]
          Severity: Minor
          Found in app/controllers/admin/merchandise/wizards/base_controller.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method update has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
          Open

            def update
              @shopping_address = current_user.addresses.new(allowed_params)
              @shopping_address.replace_address_id = params[:id] # This makes the address we are updating inactive if we save successfully
          
              # if we are editing the current default address then this is the default address
          Severity: Minor
          Found in app/controllers/shopping/billing_addresses_controller.rb - About 25 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

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