for (int i = 62; i < 65; i++) { // Vanity Armor
            this.slots[i] = new UiItemSlot(new Rectangle(64, 280 + (i - 62) * 54, 52, 52), UiItemSlot.Type.VANITY,
                    Origin.BOTTOM_RIGHT,
                    new TextureRegion(Assets.getTexture("inventory_icons"), 0, 170 - (i - 62) * 34, 34, 34), i);
        }