for (int i = 65; i < 68; i++) { // Armor Dye
            this.slots[i] = new UiItemSlot(new Rectangle(118, 280 + (i - 65) * 54, 52, 52), UiItemSlot.Type.DYE,
                    Origin.BOTTOM_RIGHT, new TextureRegion(Assets.getTexture("inventory_icons"), 34, 0, 34, 34), i);
        }