ember-cli/ember-cli

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EmberApp has 53 functions (exceeds 20 allowed). Consider refactoring.
Open

class EmberApp {
  /**
   EmberApp is the main class Ember CLI uses to manage the Broccoli trees
   for your application. It is very tightly integrated with Broccoli and has
   a `toTree()` method you can use to get the entire tree for your application.
Severity: Major
Found in lib/broccoli/ember-app.js - About 7 hrs to fix

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  availableOptions: [
    { name: 'dry-run', type: Boolean, default: false, aliases: ['d'] },
    { name: 'verbose', type: Boolean, default: false, aliases: ['v'] },
    { name: 'pod', type: Boolean, default: false, aliases: ['p', 'pods'] },
    { name: 'classic', type: Boolean, default: false, aliases: ['c'] },
Severity: Major
Found in lib/commands/destroy.js and 1 other location - About 7 hrs to fix
lib/commands/generate.js on lines 18..32

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 179.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  availableOptions: [
    { name: 'dry-run', type: Boolean, default: false, aliases: ['d'] },
    { name: 'verbose', type: Boolean, default: false, aliases: ['v'] },
    { name: 'pod', type: Boolean, default: false, aliases: ['p', 'pods'] },
    { name: 'classic', type: Boolean, default: false, aliases: ['c'] },
Severity: Major
Found in lib/commands/generate.js and 1 other location - About 7 hrs to fix
lib/commands/destroy.js on lines 15..29

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 179.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

addonProto has 49 functions (exceeds 20 allowed). Consider refactoring.
Open

let addonProto = {
  /**
    The name of this addon.

    @public
Severity: Minor
Found in lib/models/addon.js - About 6 hrs to fix

Blueprint has 48 functions (exceeds 20 allowed). Consider refactoring.
Open

let Blueprint = CoreObject.extend({
  availableOptions: [],
  anonymousOptions: ['name'],

  _printableProperties: ['name', 'description', 'availableOptions', 'anonymousOptions', 'overridden'],
Severity: Minor
Found in lib/models/blueprint.js - About 6 hrs to fix

Function _readPackage has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring.
Open

  _readPackage(packageDir, pkg, isRoot) {
    let normalizedPackageDir = path.normalize(packageDir);

    // Most of the time, normalizedPackageDir is already a real path (i.e. fs.realpathSync
    // will return the same value as normalizedPackageDir if the dir actually exists).
Severity: Minor
Found in lib/models/package-info-cache/index.js - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function insertIntoFile has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring.
Open

async function insertIntoFile(fullPath, contentsToInsert, providedOptions) {
  let options = providedOptions || {};

  let returnValue = {
    path: fullPath,
Severity: Minor
Found in lib/utilities/insert-into-file.js - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _import has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring.
Open

  _import(assetPath, options, directory, subdirectory, extension) {
    // TODO: refactor, this has gotten very messy. Relevant tests: tests/unit/broccoli/ember-app-test.js
    let basename = path.basename(assetPath);

    if (isType(assetPath, 'js', { registry: this.registry })) {
Severity: Minor
Found in lib/broccoli/ember-app.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _initOptions has 102 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  _initOptions(options) {
    let resolvePathFor = (defaultPath, specified) => {
      let path = defaultPath;
      if (specified && typeof specified === 'string') {
        path = specified;
Severity: Major
Found in lib/broccoli/ember-app.js - About 4 hrs to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Confirmed

  beforeInstall() {
    const version = require('../../package.json').version;
    const prependEmoji = require('../../lib/utilities/prepend-emoji');

    this.ui.writeLine(chalk.blue(`Ember CLI v${version}`));
Severity: Major
Found in blueprints/app/index.js and 1 other location - About 4 hrs to fix
blueprints/addon/index.js on lines 106..113

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 116.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  beforeInstall() {
    const version = require('../../package.json').version;
    const prependEmoji = require('../../lib/utilities/prepend-emoji');

    this.ui.writeLine(chalk.blue(`Ember CLI v${version}`));
Severity: Major
Found in blueprints/addon/index.js and 1 other location - About 4 hrs to fix
blueprints/app/index.js on lines 50..57

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 116.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Project has 32 functions (exceeds 20 allowed). Consider refactoring.
Open

class Project {
  /**
    The Project model is tied to your package.json. It is instantiated
    by giving {{#crossLink "Project/closestSync:method"}}{{/crossLink}}
    the path to your project.
Severity: Minor
Found in lib/models/project.js - About 4 hrs to fix

Function run has 96 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  async run(environmentPromiseHash) {
    if (environmentPromiseHash === undefined) {
      return Promise.reject(new Error('Unable to execute "run" command without environment argument'));
    }
    let shutdownOnExit = null;
Severity: Major
Found in lib/cli/cli.js - About 3 hrs to fix

Function _readPackage has 88 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  _readPackage(packageDir, pkg, isRoot) {
    let normalizedPackageDir = path.normalize(packageDir);

    // Most of the time, normalizedPackageDir is already a real path (i.e. fs.realpathSync
    // will return the same value as normalizedPackageDir if the dir actually exists).
Severity: Major
Found in lib/models/package-info-cache/index.js - About 3 hrs to fix

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      for (statsItr = node.statsIterator(); ; ) {
        nextStat = statsItr.next();
        if (nextStat.done) {
          break;
        }
Severity: Major
Found in lib/models/instrumentation.js and 1 other location - About 2 hrs to fix
lib/models/instrumentation.js on lines 318..330

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 92.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    for (statsItr = node.statsIterator(); ; ) {
      nextStat = statsItr.next();
      if (nextStat.done) {
        break;
      }
Severity: Major
Found in lib/models/instrumentation.js and 1 other location - About 2 hrs to fix
lib/models/instrumentation.js on lines 114..126

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 92.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function _initVendorFiles has 69 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  _initVendorFiles() {
    let bowerDeps = this.project.bowerDependencies();
    let ember = this.project.findAddonByName('ember-source');
    let addonEmberCliShims = this.project.findAddonByName('ember-cli-shims');
    let bowerEmberCliShims = bowerDeps['ember-cli-shims'];
Severity: Major
Found in lib/broccoli/ember-app.js - About 2 hrs to fix

Function _initOptions has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

  _initOptions(options) {
    let resolvePathFor = (defaultPath, specified) => {
      let path = defaultPath;
      if (specified && typeof specified === 'string') {
        path = specified;
Severity: Minor
Found in lib/broccoli/ember-app.js - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  isUsingBattery(platform = process.platform) {
    switch (platform) {
      case 'darwin':
        return isUsingBatteryDarwin();

Severity: Major
Found in lib/models/hardware-info.js and 1 other location - About 2 hrs to fix
lib/models/hardware-info.js on lines 274..293

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 90.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  memorySwapUsed(platform = process.platform) {
    switch (platform) {
      case 'darwin':
        return memorySwapUsedDarwin();

Severity: Major
Found in lib/models/hardware-info.js and 1 other location - About 2 hrs to fix
lib/models/hardware-info.js on lines 244..263

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 90.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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