Showing 16 of 24 total issues
Class User
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class User
attr_reader :username, :auth_token, :premium, :pro, :premium_exp, :pro_exp, :status
attr_accessor :favorites, :history, :history_page, :cache_path
@@auth_status_codes = { none: false, failure: false,
Method get_combo_checksums
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def get_combo_checksums(moji, combo, formats = Emojidex::Defaults.formats,
sizes = Emojidex::Defaults.sizes)
sums = combo.generate_blank_entry_set
if formats.include? :svg
for i in 0..(combo.components.length - 1)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class Collection
has 21 methods (exceeds 20 allowed). Consider refactoring. Open
class Collection
include Emojidex::Data::CollectionCache
include Emojidex::Data::CollectionAssetInformation
include Emojidex::Data::CollectionMojiData
attr_accessor :emoji, :categories,
Method _raster_check_copy
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def _raster_check_copy(moji, format, sizes)
sizes.each do |size|
if @raster_source_path != nil
src_d = "#{@raster_source_path}/#{size}/#{moji.code}"
src = "#{src_d}.#{format}"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _add_list
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def _add_list(list)
return if list.nil?
list.each do |moji_info|
if moji_info.instance_of? Emojidex::Data::Emoji
next if @r18 == false && moji_info.r18 == true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _cache_png
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def _cache_png(sizes)
sizes = sizes.keys if sizes.is_a?(Hash)
sizes.each do |size|
size = size.first if size.is_a?(Array)
size = size.key if size.is_a?(Hash)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_for_index_only
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def check_for_index_only(collections, asset_files, sizes, formats)
collections.each do |collection|
collection.emoji.values.each do |emoji|
tmp = []
tmp += create_svg_array(emoji, asset_files) if formats.include?(:svg)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setup_cache
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def setup_cache(path = nil)
@formats = Emojidex::Defaults.selected_formats unless @formats
@sizes = Emojidex::Defaults.selected_sizes unless @sizes
@download_queue = []
@download_threads = 4
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _svg_check_copy
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def _svg_check_copy(moji)
if @vector_source_path != nil
src_d = "#{@vector_source_path}/#{moji.code}"
src = "#{src_d}.svg"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method popular
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.popular(detailed = false, limit = Emojidex::Defaults.limit, page = 0,
username = nil, auth_token = nil)
Method newest
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.newest(detailed = false, limit = Emojidex::Defaults.limit, page = 0,
username = nil, auth_token = nil)
Method sync_history
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def sync_history(limit = Emojidex::Defaults.limit, page = 0)
return false unless authorized?
page = @history_page + 1 if page == 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method path?
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def path?(format, size = nil)
case format
when :svg
return @paths[format] if File.exist?(@paths[format])
when :png
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method more
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def more
@page += 1
opts = { page: @page, limit: @limit, detailed: @detailed }
opts[:username] = @username unless @username.nil? || @username == ''
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _cache
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def _cache(options)
setup_cache options[:cache_path]
formats = options[:formats] || @formats
sizes = options[:sizes] || @sizes
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method associate_variants
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def associate_variants
@emoji.values.each do |emoji_obj|
next unless emoji_obj.code.match(/\(.*\)$/) # this emoji is a variant
# check for base
base_code = emoji_obj.code.sub(/\(.*\)$/, '').to_sym
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"