Showing 623 of 1,229 total issues
Function d3_geo_clipPolygon
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
function d3_geo_clipPolygon(segments, compare, clipStartInside, interpolate, listener) {
var subject = [], clip = [];
segments.forEach(function(segment) {
if ((n = segment.length - 1) <= 0) return;
var n, p0 = segment[0], p1 = segment[n];
Function render
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
render: function(gl, program, data, params) {
var buffer;
// Define attributes:
var positionLocation =
Function initProgram
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
initProgram: function(gl) {
var vertexShader,
fragmentShader,
program;
Function MRModel
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
module.exports = function MRModel(name, schema, opts) {
opts = opts || {};
/**
* is overriden for liveQueries
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function hierarchy
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
d3.layout.hierarchy = function() {
var sort = d3_layout_hierarchySort, children = d3_layout_hierarchyChildren, value = d3_layout_hierarchyValue;
function hierarchy(root) {
var stack = [ root ], nodes = [], node;
root.depth = 0;
Function linRepulsion_antiCollision
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
linRepulsion_antiCollision: function(c) {
this.coefficient = c;
this.apply_nn = function(n1, n2) {
var factor;
Function stack
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
d3.layout.stack = function() {
var values = d3_identity, order = d3_layout_stackOrderDefault, offset = d3_layout_stackOffsetZero, out = d3_layout_stackOut, x = d3_layout_stackX, y = d3_layout_stackY;
function stack(data, index) {
var series = data.map(function(d, i) {
return values.call(stack, d, i);
Function exports
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
exports = module.exports = function(options) {
var config = Hash({
rules: {},
stylesheets: ['/endpoint/css/reset.css',
'/endpoint/css/style.css'],
Function _getKeySizeAndType
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
Overview.prototype._getKeySizeAndType = function (keys, last) {
var _collection, _commands, _i, _key, _len;
if (last) {
if (this._totalKeyAmount <= this._timesRequested * this.options.multiLength) {
this.lastKeySizeAndTypeRequest = false;
Function extractDown
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function extractDown(tree, id) {
var _n = {};
var __n = {};
var _d = {};
Function processCSI
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
timbits.processCSI = function(index, element) {
var include = jQuery(element);
var src = include.attr('data-csi');
var process_this = true;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function graph
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function graph(type, options) {
this._options = options;
this._output_pre = _bgraph + "\\begin{" + type + "}";
this._output_post = "\\end{" + type + "}\n"+ _egraph;
this._plots = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function d3_geom_voronoiAddBeach
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function d3_geom_voronoiAddBeach(site) {
var x = site.x, directrix = site.y, lArc, rArc, dxl, dxr, node = d3_geom_voronoiBeaches._;
while (node) {
dxl = d3_geom_voronoiLeftBreakPoint(node, directrix) - x;
if (dxl > ε) node = node.L; else {
Function event
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
brush.event = function(g) {
g.each(function() {
var event_ = event.of(this, arguments), extent1 = {
x: xExtent,
y: yExtent,
Function d3_geom_clipLine
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function d3_geom_clipLine(x0, y0, x1, y1) {
return function(line) {
var a = line.a, b = line.b, ax = a.x, ay = a.y, bx = b.x, by = b.y, t0 = 0, t1 = 1, dx = bx - ax, dy = by - ay, r;
r = x0 - ax;
if (!dx && r > 0) return;
Function animate
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
sigma.plugins.animate = function(s, animate, options) {
var o = options || {},
id = ++_id,
duration = o.duration || s.settings('animationsTime'),
easing = typeof o.easing === 'string' ?
Function _reducer
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
function _reducer() {
function reduce(n, it) {
function _agg(n) {
Function initProgram
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
initProgram: function(gl) {
var vertexShader,
fragmentShader,
program;
Function bind
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
function bind(group, groupData) {
var i, n = group.length, m = groupData.length, n0 = Math.min(n, m), updateNodes = new Array(m), enterNodes = new Array(m), exitNodes = new Array(n), node, nodeData;
if (key) {
var nodeByKeyValue = new d3_Map(), dataByKeyValue = new d3_Map(), keyValues = [], keyValue;
for (i = -1; ++i < n; ) {
Function ajaxConvert
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
function ajaxConvert( s, response ) {
var conv2, current, conv, tmp,
converters = {},
i = 0,
// Work with a copy of dataTypes in case we need to modify it for conversion