etnbrd/flx-compiler

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prototypes/recast/main.js

Summary

Maintainability
D
2 days
Test Coverage

Function reduction has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
Open

function reduction(graphParts) {

  // Detect if a node has multiple dependencies
  var _branches = [];
  var _dirty = false;
Severity: Minor
Found in prototypes/recast/main.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function resolution has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring.
Open

function resolution(graphParts) {

  var _contexts = {};

  for (var i = 0; i < graphParts.length; i++) {
Severity: Minor
Found in prototypes/recast/main.js - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function walkGraph has 47 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function walkGraph(ast) {
  walk(ast, function(o) {

    if(o.type) {
      types[o.type] = {};
Severity: Minor
Found in prototypes/recast/main.js - About 1 hr to fix

    Function walk has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

    function walk(o, cb) {
    
      function _walk_o (o) {
        // console.log(">> walking object");
        for (var i in o) {
    Severity: Minor
    Found in prototypes/recast/main.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function resolution has 31 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    function resolution(graphParts) {
    
      var _contexts = {};
    
      for (var i = 0; i < graphParts.length; i++) {
    Severity: Minor
    Found in prototypes/recast/main.js - About 1 hr to fix

      Function toGraphviz has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
      Open

      function toGraphviz() {
        var _output = [
          'digraph G {\n',
          '  graph [ fontname="HelveticaNeue-Thin", fontcolor=black, fontsize=20 ];',
          '  node [ fontname="HelveticaNeue-Thin", fontcolor=black, fontsize=20, penwidth=0.5 shape=circle, fixedsize=true, width=1.2, height=1.2 ];',
      Severity: Minor
      Found in prototypes/recast/main.js - About 55 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Avoid deeply nested control flow statements.
      Open

                for (var k = 0; k < graphParts.length; k++) {
                  for (var m = 0; m < graphParts[i].names.length; m++) { var name = graphParts[i].names[m];
                    if (name === graphParts[k].to) {
                      console.log(name + " === " + graphParts[k].to)
                      graphParts[k].index = m;
      Severity: Major
      Found in prototypes/recast/main.js - About 45 mins to fix

        Identical blocks of code found in 3 locations. Consider refactoring.
        Open

        function walk(o, cb) {
        
          function _walk_o (o) {
            // console.log(">> walking object");
            for (var i in o) {
        Severity: Major
        Found in prototypes/recast/main.js and 2 other locations - About 7 hrs to fix
        prototypes/blender.old/lib/traverse.js on lines 1..36
        prototypes/esprima/main.js on lines 11..46

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 187.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            if (_name[1] == ',') {
              _output += '  ' + _name.replace(',', '') + ' [label="' + _name + '"] ';
              _name = _name.replace(',', '');
            }
        Severity: Major
        Found in prototypes/recast/main.js and 1 other location - About 1 hr to fix
        prototypes/recast/main.js on lines 39..42

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 63.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            if (_to[1] == ',') {
              _output += '  ' + _to.replace(',', '') + ' [label="' + _to + '"] ';
              _to = _to.replace(',', '');
            }
        Severity: Major
        Found in prototypes/recast/main.js and 1 other location - About 1 hr to fix
        prototypes/recast/main.js on lines 35..38

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 63.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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