Showing 38 of 38 total issues
File appletv.ts
has 377 lines of code (exceeds 250 allowed). Consider refactoring. Open
import { Service } from 'mdns';
import * as path from 'path';
import { load, Message as ProtoMessage } from 'protobufjs'
import { v4 as uuid } from 'uuid';
import { EventEmitter } from 'events';
AppleTV
has 21 functions (exceeds 20 allowed). Consider refactoring. Open
export class AppleTV extends EventEmitter /* <AppleTV.Events> */ {
public name: string;
public address: string;
public port: number;
public uid: string;
Function key
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
export function key(string: string): AppleTV.Key {
if (string == "up") {
return AppleTV.Key.Up;
} else if (string == "down") {
return AppleTV.Key.Down;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function completePairing
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
private async completePairing(pin: string): Promise<AppleTV> {
await this.sendThirdSequence(pin);
let message = await this.device.waitForSequence(0x04);
let pairingData = message.payload.pairingData;
this.deviceProof = tlv.decode(pairingData)[tlv.Tag.Proof];
Function completeVerification
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private async completeVerification(verifyPublic: Buffer, sessionPublicKey: Buffer, encryptionKey: Buffer, sharedSecret: Buffer): Promise<{}> {
let material = Buffer.concat([verifyPublic, Buffer.from(this.device.credentials.pairingId), sessionPublicKey]);
let keyPair = ed25519.MakeKeypair(this.device.credentials.encryptionKey);
let signed = ed25519.Sign(material, keyPair);
let plainTLV = tlv.encode(
Function initiatePair
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
async initiatePair(): Promise<(pin: string) => Promise<AppleTV>> {
let that = this;
let tlvData = tlv.encode(
tlv.Tag.PairingMethod, 0x00,
tlv.Tag.Sequence, 0x01,
Function requestPairingData
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
private async requestPairingData(verifyPublic: Buffer, verifyPrivate: Buffer): Promise<PairingData> {
let encodedData = tlv.encode(
tlv.Tag.Sequence, 0x01,
tlv.Tag.PublicKey, verifyPublic
);
Function sendKeyCommand
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
sendKeyCommand(key: AppleTV.Key): Promise<AppleTV> {
switch (key) {
case AppleTV.Key.Up:
return this.sendKeyPressAndRelease(1, 0x8C);
case AppleTV.Key.Down:
Function pair
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function pair(device: AppleTV, logger: Logger): Promise<AppleTV> {
let spinner = ora("Connecting to " + device.name).start()
return device
.openConnection()
.then(() => {
Function encode
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function encode(type, data, ...args: any[]): Buffer {
var encodedTLVBuffer = Buffer.alloc(0);
// coerce data to Buffer if needed
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onReceiveMessage
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
private onReceiveMessage(message: Message) {
this.emit('message', message);
if (message.type == Message.Type.SetStateMessage) {
if (message.payload == null) {
this.emit('nowPlaying', null);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function key
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function key(string: string): AppleTV.Key {
if (string == "up") {
return AppleTV.Key.Up;
} else if (string == "down") {
return AppleTV.Key.Down;
Function sendProtocolMessage
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
private sendProtocolMessage(message: ProtoMessage<{}>, name: string, type: number, waitForResponse: boolean, credentials?: Credentials): Promise<Message> {
let that = this;
return new Promise<Message>((resolve, reject) => {
let ProtocolMessage: any = message.$type;
Function encode
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
function encode(type, data, ...args: any[]): Buffer {
var encodedTLVBuffer = Buffer.alloc(0);
// coerce data to Buffer if needed
Function scan
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function scan(logger: Logger, timeout?: number, uniqueIdentifier?: string): Promise<AppleTV> {
let browser = new Browser();
let spinner = ora('Scanning for Apple TVs...').start();
return browser
.scan(uniqueIdentifier, timeout)
Identical blocks of code found in 2 locations. Consider refactoring. Open
device.on('error', (error: Error) => {
logger.error(error.message);
logger.debug(error.stack);
});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
device.on('error', (error: Error) => {
logger.error(error.message);
logger.debug(error.stack);
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 6 locations. Consider refactoring. Open
try {
let device = await openDevice(credentials, logger);
let data = await device.requestArtwork();
if (options.output) {
await promisify(writeFile)(options.output, data);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 6 locations. Consider refactoring. Open
try {
let device = await openDevice(credentials, logger);
let message = await device
.requestPlaybackQueue({
location: options.location || 0,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 6 locations. Consider refactoring. Open
try {
let device = await scan(logger, options.timeout);
device.on('debug', (message: string) => {
logger.debug(message);
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76