fatfreecrm/fat_free_crm

View on GitHub

Showing 91 of 91 total issues

Method parse_version has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
Open

  def parse_version(attr_name, change)
    if attr_name =~ /\Acf_/ && (field = CustomField.where(name: attr_name).first).present?
      label = field.label
      first = field.render(change.first)
      second = field.render(change.second)
Severity: Minor
Found in app/helpers/versions_helper.rb - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method parse_query_and_tags has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def parse_query_and_tags(search_string)
    return ['', ''] if search_string.blank?

    query = []
    tags = []
Severity: Minor
Found in app/controllers/entities_controller.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method after_update has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def after_update(item)
    original = @@tasks.delete(item.id)
    if original
      return log_activity(item, :complete)   if item.completed_at && original.completed_at.nil?
      return log_activity(item, :reassign)   if item.assigned_to != original.assigned_to
Severity: Minor
Found in app/models/observers/task_observer.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def redraw
    current_user.pref[:campaigns_per_page] = per_page_param if per_page_param
    current_user.pref[:campaigns_sort_by]  = Campaign.sort_by_map[params[:sort_by]] if params[:sort_by]
    @campaigns = get_campaigns(page: 1, per_page: per_page_param)
    set_options # Refresh options
Severity: Minor
Found in app/controllers/entities/campaigns_controller.rb and 1 other location - About 45 mins to fix
app/controllers/entities/accounts_controller.rb on lines 103..110

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method initialize has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def initialize(user)
    # handle signup
    can(:create, User) if User.can_signup?

    if user.present?
Severity: Minor
Found in app/models/users/ability.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method visible_to has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    def visible_to(user)
      all.to_a.delete_if do |version|
        if item = version.item || version.reify
          if item.respond_to?(:access) # NOTE: Tasks don't have :access as of yet.
            # Delete from scope if it shouldn't be visible
Severity: Minor
Found in app/models/polymorphic/version.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def redraw
    current_user.pref[:accounts_per_page] = per_page_param if per_page_param
    current_user.pref[:accounts_sort_by]  = Account.sort_by_map[params[:sort_by]] if params[:sort_by]
    @accounts = get_accounts(page: 1, per_page: per_page_param)
    set_options # Refresh options
Severity: Minor
Found in app/controllers/entities/accounts_controller.rb and 1 other location - About 45 mins to fix
app/controllers/entities/campaigns_controller.rb on lines 141..148

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 40.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method render_value has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def render_value(object)
    return "" unless paired_with.present?

    from = render(object.send(name))
    to = render(object.send(paired_with.name))
Severity: Minor
Found in app/models/fields/custom_field_date_pair.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method auto_complete has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def auto_complete
    @query = params[:term] || ''
    @auto_complete = hook(:auto_complete, self, query: @query, user: current_user)
    if @auto_complete.empty?
      exclude_ids = auto_complete_ids_to_exclude(params[:related])
Severity: Minor
Found in app/controllers/application_controller.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method col has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def col(title, value = nil, last = false, email = false, &_block)
    last_class = (last ? 'last' : nil)
    out = content_tag(:th, title, class: last_class)
    if block_given?
      out << content_tag(:td, class: last_class) do
Severity: Minor
Found in app/helpers/application_helper.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method respond_to_destroy has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def respond_to_destroy(method)
    if method == :ajax
      get_data_for_sidebar
      @campaigns = get_campaigns
      if @campaigns.blank?
Severity: Minor
Found in app/controllers/entities/campaigns_controller.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method user_summary has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def user_summary(user)
    summary = []
    title_and_company = user_summary_title_and_company(user)
    summary << title_and_company unless title_and_company.blank?
    summary << t('pluralize.login', user.sign_in_count) if user.last_sign_in_at && user.sign_in_count.positive?
Severity: Minor
Found in app/helpers/admin/users_helper.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_or_select_for has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def self.create_or_select_for(model, params)
    # Attempt to find existing account
    return Account.find(params[:id]) if params[:id].present?

    if params[:name].present?
Severity: Minor
Found in app/models/entities/account.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method computed_bucket has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def computed_bucket
    return bucket if bucket != "specific_time"

    if overdue?
      "overdue"
Severity: Minor
Found in app/models/polymorphic/task.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method respond_to_destroy has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def respond_to_destroy(method)
    if method == :ajax
      @accounts = get_accounts
      get_data_for_sidebar
      if @accounts.empty?
Severity: Minor
Found in app/controllers/entities/accounts_controller.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    respond_to do |format|
      format.html { redirect_to(redirection_url) }
      format.js   { render plain: 'window.location.reload();' }
      format.json { render plain: flash[:warning], status: :unauthorized }
      format.xml  { render xml: [flash[:warning]], status: :unauthorized }
Severity: Minor
Found in app/controllers/application_controller.rb and 1 other location - About 45 mins to fix
app/controllers/application_controller.rb on lines 194..198

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 39.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    respond_to do |format|
      format.html { redirect_to(redirection_url) }
      format.js   { render plain: 'window.location.reload();' }
      format.json { render plain: flash[:warning], status: :not_found }
      format.xml  { render xml: [flash[:warning]], status: :not_found }
Severity: Minor
Found in app/controllers/application_controller.rb and 1 other location - About 45 mins to fix
app/controllers/application_controller.rb on lines 219..223

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 39.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method col has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

  def col(title, value = nil, last = false, email = false, &_block)
Severity: Minor
Found in app/helpers/application_helper.rb - About 35 mins to fix

    Method web_presence_icons has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

      def web_presence_icons(person)
        %i[blog linkedin facebook twitter skype].map do |site|
          url = person.send(site)
          next if url.blank?
    
    
    Severity: Minor
    Found in app/helpers/application_helper.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method redraw has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

      def redraw
        current_user.pref[:leads_per_page] = per_page_param if per_page_param
    
        # Sorting and naming only: set the same option for Contacts if the hasn't been set yet.
        if params[:sort_by]
    Severity: Minor
    Found in app/controllers/entities/leads_controller.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Severity
    Category
    Status
    Source
    Language