Showing 30 of 30 total issues
Class Driver
has 30 methods (exceeds 20 allowed). Consider refactoring. Open
class Driver
# This is raised if the container can't be found when initializing it with
# a name.
class ContainerNotFound < StandardError; end
Method prepare
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def prepare(machine, folders, _opts)
machine.ui.output(I18n.t("vagrant.actions.lxc.share_folders.preparing"))
# short guestpaths first, so we don't step on ourselves
folders = folders.sort_by do |id, data|
if data[:guestpath]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method configure_private_network
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def configure_private_network(bridge_name, bridge_ip, container_name, address_type, ip)
@logger.info "Configuring network interface for #{container_name} using #{ip} and bridge #{bridge_name}"
if ip
ip += '/24'
end
Similar blocks of code found in 2 locations. Consider refactoring. Open
def self.action_provision
Builder.new.tap do |b|
b.use Builtin::ConfigValidate
b.use Builtin::Call, Builtin::IsState, :not_created do |env1, b2|
if env1[:result]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 64.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def self.action_ssh
Builder.new.tap do |b|
b.use Builtin::ConfigValidate
b.use Builtin::Call, Builtin::IsState, :not_created do |env, b2|
if env[:result]
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 64.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method call
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def call(env)
config = env[:machine].provider_config
container_name = config.container_name
case container_name
Method call
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def call(env)
@env = env
if redir_pids.any?
env[:ui].info I18n.t("vagrant.actions.vm.clear_forward_ports.deleting")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method prepare
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def prepare(machine, folders, _opts)
machine.ui.output(I18n.t("vagrant.actions.lxc.share_folders.preparing"))
# short guestpaths first, so we don't step on ourselves
folders = folders.sort_by do |id, data|
if data[:guestpath]
Method execute
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def execute(*command, &block)
# Get the options hash if it exists
opts = {}
opts = command.pop if command.last.is_a?(Hash)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def create(template, backingstore, backingstore_options, config_file, template_opts = {})
if config_file
config_opts = ['-f', config_file]
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method call
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def call(env)
config = env[:machine].provider_config
container_name = config.container_name
case container_name
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method remove_bridges_that_are_not_in_use
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def remove_bridges_that_are_not_in_use(env)
env[:machine].config.vm.networks.find do |type, config|
next if type.to_sym != :private_network
bridge = config.fetch(:lxc__bridge_name)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method action_provision
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.action_provision
Builder.new.tap do |b|
b.use Builtin::ConfigValidate
b.use Builtin::Call, Builtin::IsState, :not_created do |env1, b2|
if env1[:result]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method action_ssh_run
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.action_ssh_run
Builder.new.tap do |b|
b.use Builtin::ConfigValidate
b.use Builtin::Call, Builtin::IsState, :not_created do |env, b2|
if env[:result]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method action_destroy
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.action_destroy
Builder.new.tap do |b|
b.use Builtin::Call, Builtin::IsState, :not_created do |env1, b2|
if env1[:result]
b2.use Builtin::Message, I18n.t("vagrant_lxc.messages.not_created")
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method compile_forwarded_ports
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def compile_forwarded_ports(config)
mappings = {}
config.vm.networks.each do |type, options|
next if options[:disabled]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method action_ssh
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def self.action_ssh
Builder.new.tap do |b|
b.use Builtin::ConfigValidate
b.use Builtin::Call, Builtin::IsState, :not_created do |env, b2|
if env[:result]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def create(name, backingstore, backingstore_options, template_path, config_file, template_options = {})
Method configure_private_network
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def configure_private_network(bridge_name, bridge_ip, container_name, address_type, ip)
@logger.info "Configuring network interface for #{container_name} using #{ip} and bridge #{bridge_name}"
if ip
ip += '/24'
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def run(*command)
options = command.last.is_a?(Hash) ? command.last : {}
# Avoid running LXC commands with a restrictive umask.
# Otherwise disasters occur, like the container root directory
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"