fog/fog-vsphere

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lib/fog/vsphere/models/compute/server.rb

Summary

Maintainability
C
1 day
Test Coverage

Class Server has 48 methods (exceeds 20 allowed). Consider refactoring.
Open

      class Server < Fog::Compute::Server
        extend Fog::Deprecation
        deprecate(:ipaddress, :public_ip_address)
        deprecate(:scsi_controller, :scsi_controllers)

Severity: Minor
Found in lib/fog/vsphere/models/compute/server.rb - About 6 hrs to fix

    File server.rb has 291 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    require 'fog/compute/models/server'
    
    module Fog
      module Vsphere
        class Compute
    Severity: Minor
    Found in lib/fog/vsphere/models/compute/server.rb - About 3 hrs to fix

      Method initialize_scsi_controllers has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

              def initialize_scsi_controllers
                if attributes[:scsi_controllers] && attributes[:scsi_controllers].is_a?(Array)
                  attributes[:scsi_controllers].map! do |controller|
                    controller.is_a?(Hash) ? Fog::Vsphere::Compute::SCSIController.new(controller) : controller
                  end
      Severity: Minor
      Found in lib/fog/vsphere/models/compute/server.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method initialize_interfaces has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

              def initialize_interfaces
                if attributes[:interfaces] && attributes[:interfaces].is_a?(Array)
                  attributes[:interfaces].map! { |nic| nic.is_a?(Hash) ? service.interfaces.new(nic) : nic }
                end
              end
      Severity: Minor
      Found in lib/fog/vsphere/models/compute/server.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method initialize_volumes has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

              def initialize_volumes
                if attributes[:volumes] && attributes[:volumes].is_a?(Array)
                  attributes[:volumes].map! do |vol|
                    if vol.is_a?(Hash)
                      service.volumes.new({ server: self }.merge(vol))
      Severity: Minor
      Found in lib/fog/vsphere/models/compute/server.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method initialize_customvalues has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

              def initialize_customvalues
                if attributes[:customvalues] && attributes[:customvalues].is_a?(Array)
                  attributes[:customvalues].map { |cfield| cfield.is_a?(Hash) ? service.customvalue.new(cfield) : cfield }
                end
              end
      Severity: Minor
      Found in lib/fog/vsphere/models/compute/server.rb - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              def initialize_customvalues
                if attributes[:customvalues] && attributes[:customvalues].is_a?(Array)
                  attributes[:customvalues].map { |cfield| cfield.is_a?(Hash) ? service.customvalue.new(cfield) : cfield }
                end
      Severity: Minor
      Found in lib/fog/vsphere/models/compute/server.rb and 1 other location - About 20 mins to fix
      lib/fog/vsphere/models/compute/server.rb on lines 345..348

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 27.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              def initialize_interfaces
                if attributes[:interfaces] && attributes[:interfaces].is_a?(Array)
                  attributes[:interfaces].map! { |nic| nic.is_a?(Hash) ? service.interfaces.new(nic) : nic }
                end
      Severity: Minor
      Found in lib/fog/vsphere/models/compute/server.rb and 1 other location - About 20 mins to fix
      lib/fog/vsphere/models/compute/server.rb on lines 364..367

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 27.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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