Showing 9 of 443 total issues
Method encode
has 94 lines of code (exceeds 25 allowed). Consider refactoring. Open
def encode vec, type: encoding_type
case type
when :most_similar
simils = similarities vec
code = simils.max_index
Method initialize_distribution
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
def initialize_distribution mu_init: 0, sigma_init: 1
@mu = case mu_init
when Range # initialize with random in range
raise ArgumentError, "mu_init: `Range` start/end in `Float`s" \
unless mu_init.first.kind_of?(Float) && mu_init.last.kind_of?(Float)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method encode
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
def encode vec, type: encoding_type
case type
when :most_similar
simils = similarities vec
code = simils.max_index
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sorted_inds_lst
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def sorted_inds_lst
# Build samples and inds from the list of blocks
samples_lst, inds_lst = blocks.map do |xnes|
samples = xnes.standard_normal_samples
inds = xnes.move_inds(samples)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sorted_inds
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def sorted_inds
# Xumo::NArray implements the Box-Muller, but no random seed (yet)
samples = standard_normal_samples
# samples = NArray.new([popsize, ndims]).rand_norm(0,1)
inds = move_inds(samples)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def initialize ndims, obj_fn, opt_type, rseed: nil, mu_init: 0, sigma_init: 1, parallel_fit: false, rescale_popsize: 1, rescale_lrate: 1, utilities: nil, popsize: nil, lrate: nil
raise ArgumentError, "opt_type: #{opt_type}" unless [:min, :max].include? opt_type
raise ArgumentError, "obj_fn not callable: #{obj_fn}" unless obj_fn.respond_to? :call
raise ArgumentError, "utilities only if popsize" if utilities && popsize.nil?
raise ArgumentError, "wrong sizes" if utilities && utilities.size != popsize
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize_distribution
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize_distribution mu_init: 0, sigma_init: 1
@mu = case mu_init
when Range # initialize with random in range
raise ArgumentError, "mu_init: `Range` start/end in `Float`s" \
unless mu_init.first.kind_of?(Float) && mu_init.last.kind_of?(Float)
Method initialize_distribution
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def initialize_distribution mu_init: 0, sigma_init: 1
@mu = case mu_init
when Array
raise ArgumentError unless mu_init.size == ndims
NArray[mu_init]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def initialize ncentrs:, dims:, vrange:, lrate:, simil_type: nil, encoding_type: nil, init_centr_vrange: nil, rseed: Random.new_seed
@rng = Random.new rseed # TODO: RNG CURRENTLY NOT USED!!
@dims = Array(dims)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"