hackedteam/fuzzer-windows

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ie_sandbox/HelloWorld/HelloWorld.cpp

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// HelloWorld.cpp : Implementation of DLL Exports.


#include "stdafx.h"
#include "resource.h"
#include "HelloWorld_i.h"
#include "dllmain.h"


// Used to determine whether the DLL can be unloaded by OLE.
STDAPI DllCanUnloadNow(void)
{
            return _AtlModule.DllCanUnloadNow();
    }

// Returns a class factory to create an object of the requested type.
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
        return _AtlModule.DllGetClassObject(rclsid, riid, ppv);
}

// DllRegisterServer - Adds entries to the system registry.
STDAPI DllRegisterServer(void)
{
    // registers object, typelib and all interfaces in typelib
    HRESULT hr = _AtlModule.DllRegisterServer();
        return hr;
}

// DllUnregisterServer - Removes entries from the system registry.
STDAPI DllUnregisterServer(void)
{
    HRESULT hr = _AtlModule.DllUnregisterServer();
        return hr;
}

// DllInstall - Adds/Removes entries to the system registry per user per machine.
STDAPI DllInstall(BOOL bInstall, LPCWSTR pszCmdLine)
{
    HRESULT hr = E_FAIL;
    static const wchar_t szUserSwitch[] = L"user";

    if (pszCmdLine != NULL)
    {
        if (_wcsnicmp(pszCmdLine, szUserSwitch, _countof(szUserSwitch)) == 0)
        {
            ATL::AtlSetPerUserRegistration(true);
        }
    }

    if (bInstall)
    {    
        hr = DllRegisterServer();
        if (FAILED(hr))
        {
            DllUnregisterServer();
        }
    }
    else
    {
        hr = DllUnregisterServer();
    }

    
    return hr;
}