hackiftekhar/IQKeyboardManager

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Function adjustPosition has a Cognitive Complexity of 164 (exceeds 5 allowed). Consider refactoring.
Open

    internal func adjustPosition() {

        //  We are unable to get textField object while keyboard showing on WKWebView's textField.  (Bug ID: #11)
        guard UIApplication.shared.applicationState == .active,
              let textFieldView: UIView = activeConfiguration.textFieldViewInfo?.textFieldView,

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

import UIKit

class BaseViewController: UIViewController {

    override func viewWillAppear(_ animated: Bool) {
Severity: Major
Found in Demo/Swift_Demo/ViewController/BaseViewController.swift and 1 other location - About 2 days to fix
Demo/Swift_Demo/ViewController/BaseTableViewController.swift on lines 24..148

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 1014.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

import UIKit

class BaseTableViewController: UITableViewController {

    override func viewWillAppear(_ animated: Bool) {
Severity: Major
Found in Demo/Swift_Demo/ViewController/BaseTableViewController.swift and 1 other location - About 2 days to fix
Demo/Swift_Demo/ViewController/BaseViewController.swift on lines 24..148

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 1014.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function adjustPosition has 329 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    internal func adjustPosition() {

        //  We are unable to get textField object while keyboard showing on WKWebView's textField.  (Bug ID: #11)
        guard UIApplication.shared.applicationState == .active,
              let textFieldView: UIView = activeConfiguration.textFieldViewInfo?.textFieldView,

    Function tableView has a Cognitive Complexity of 61 (exceeds 5 allowed). Consider refactoring.
    Open

        override func tableView(_ tableView: UITableView,
                                cellForRowAt indexPath: IndexPath) -> UITableViewCell {
    
            switch indexPath.section {
            case 0:
    Severity: Minor
    Found in Demo/Swift_Demo/ViewController/SettingsViewController+TableView.swift - About 1 day to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function tableView has 225 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        override func tableView(_ tableView: UITableView,
                                cellForRowAt indexPath: IndexPath) -> UITableViewCell {
    
            switch indexPath.section {
            case 0:
    Severity: Major
    Found in Demo/Swift_Demo/ViewController/SettingsViewController+TableView.swift - About 1 day to fix

      File IQKeyboardManager+Position.swift has 462 lines of code (exceeds 250 allowed). Consider refactoring.
      Open

      import UIKit
      
      // swiftlint:disable file_length
      @available(iOSApplicationExtension, unavailable)
      public extension IQKeyboardManager {

        Function addToolbarIfRequired has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring.
        Open

            internal func addToolbarIfRequired() {
        
                // Either there is no inputAccessoryView or
                // if accessoryView is not appropriate for current situation
                // (There is Previous/Next/Done toolbar)

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function restorePosition has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring.
        Open

            internal func restorePosition() {
        
                //  Setting rootViewController frame to it's original position. //  (Bug ID: #18)
                guard let configuration: IQRootControllerConfiguration = activeConfiguration.rootControllerConfiguration else {
                    return

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function addToolbarIfRequired has 123 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            internal func addToolbarIfRequired() {
        
                // Either there is no inputAccessoryView or
                // if accessoryView is not appropriate for current situation
                // (There is Previous/Next/Done toolbar)

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              func privateResignOnTouchOutside() -> Bool {
          
                  var isEnabled: Bool = resignOnTouchOutside
          
                  guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {
          IQKeyboardManagerSwift/IQKeyboardManager/IQKeyboardManager+Internal.swift on lines 93..143

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 305.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              func privateIsEnabled() -> Bool {
          
                  var isEnabled: Bool = enable
          
                  guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {
          IQKeyboardManagerSwift/IQKeyboardManager/IQKeyboardManager+Internal.swift on lines 187..238

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 305.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Function addToolbar has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring.
          Open

              func addToolbar(target: AnyObject?,
                              previousConfiguration: IQBarButtonItemConfiguration? = nil,
                              nextConfiguration: IQBarButtonItemConfiguration? = nil,
                              rightConfiguration: IQBarButtonItemConfiguration? = nil,
                              title: String?,
          Severity: Minor
          Found in IQKeyboardManagerSwift/IQToolbar/IQUIView+IQKeyboardToolbar.swift - About 3 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function privateResignOnTouchOutside has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
          Open

              func privateResignOnTouchOutside() -> Bool {
          
                  var isEnabled: Bool = resignOnTouchOutside
          
                  guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function privateIsEnabled has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
          Open

              func privateIsEnabled() -> Bool {
          
                  var isEnabled: Bool = enable
          
                  guard let textFieldViewInfo: IQTextFieldViewInfo = activeConfiguration.textFieldViewInfo else {

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              @objc public func textView(_ aTextView: UITextView,
                                         shouldInteractWith textAttachment: NSTextAttachment,
                                         in characterRange: NSRange,
                                         interaction: UITextItemInteraction) -> Bool {
          
          
          IQKeyboardManagerSwift/ReturnKeyHandler/IQKeyboardReturnKeyHandler+TextViewDelegate.swift on lines 140..160

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 171.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

              @objc public func textView(_ aTextView: UITextView,
                                         shouldInteractWith URL: URL,
                                         in characterRange: NSRange,
                                         interaction: UITextItemInteraction) -> Bool {
          
          
          IQKeyboardManagerSwift/ReturnKeyHandler/IQKeyboardReturnKeyHandler+TextViewDelegate.swift on lines 162..183

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 171.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 3 locations. Consider refactoring.
          Open

          //
          //  SettingsViewController+TableView.swift
          //  https://github.com/hackiftekhar/IQKeyboardManager
          //  Copyright (c) 2013-24 Iftekhar Qurashi.
          //
          Demo/Swift_Demo/ViewController/SettingsViewController+TableView.swift on lines 1..340
          Demo/Swift_Demo/ViewController/SettingsViewController+TableView.swift on lines 1..340

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 169.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          File SettingsViewController+TableView.swift has 276 lines of code (exceeds 250 allowed). Consider refactoring.
          Open

          import UIKit
          import IQKeyboardManagerSwift
          
          extension SettingsViewController {
          
          
          Severity: Minor
          Found in Demo/Swift_Demo/ViewController/SettingsViewController+TableView.swift - About 2 hrs to fix

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                @objc internal func nextAction (_ barButton: IQBarButtonItem) {
            
                    // If user wants to play input Click sound.
                    if playInputClicks {
                        // Play Input Click Sound.
            IQKeyboardManagerSwift/IQKeyboardManager/IQKeyboardManager+ToolbarActions.swift on lines 111..140

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 166.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

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