Showing 31 of 31 total issues
Method vote
has a Cognitive Complexity of 190 (exceeds 5 allowed). Consider refactoring. Open
def vote(bids)
result = {}
# Vote stacking is where multiple bids are created for the same post. Any
# number of transfers from any number of accounts can bid on the same
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method stream
has a Cognitive Complexity of 122 (exceeds 5 allowed). Consider refactoring. Open
def stream(max_ops = -1)
@limit ||= 200
stream = Radiator::Stream.new(chain_options)
count = 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method vote
has 286 lines of code (exceeds 25 allowed). Consider refactoring. Open
def vote(bids)
result = {}
# Vote stacking is where multiple bids are created for the same post. Any
# number of transfers from any number of accounts can bid on the same
Method perform
has a Cognitive Complexity of 64 (exceeds 5 allowed). Consider refactoring. Open
def perform(pretend = false)
if voting_in_progress? && !pretend
debug "Voting in progress, bounce suspended ..."
sleep 120
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_bid
has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring. Open
def process_bid(options = {})
job = options[:job]
id = options[:id]
tx = options[:tx] || job.transfer(id)
timestamp = options[:timestamp]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method force_bounce!
has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring. Open
def force_bounce!(trx_id)
if trx_id.to_s.size == 0
warning "Empty transaction id."
return
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File chain.rb
has 418 lines of code (exceeds 250 allowed). Consider refactoring. Open
module DrOtto
require 'drotto/utils'
VOTE_RECHARGE_PER_DAY = 20.0
VOTE_RECHARGE_PER_HOUR = VOTE_RECHARGE_PER_DAY / 24
File bounce_job.rb
has 382 lines of code (exceeds 250 allowed). Consider refactoring. Open
module DrOtto
class BounceJob
include Chain
VIRTUAL_OP_TRANSACTION_ID = '0000000000000000000000000000000000000000'
Method stream
has 91 lines of code (exceeds 25 allowed). Consider refactoring. Open
def stream(max_ops = -1)
@limit ||= 200
stream = Radiator::Stream.new(chain_options)
count = 0
Method perform
has 88 lines of code (exceeds 25 allowed). Consider refactoring. Open
def perform(options = {})
unless ['steem', 'golos'].include? chain_options[:chain]
warning "Usage data not available for #{chain_options[:chain]}. Showing STEEM usage instead."
end
Identical blocks of code found in 2 locations. Consider refactoring. Open
elsif message.to_s =~ /Voting weight is too small, please accumulate more voting power or steem power./
error "Failed vote: voting weight too small"
break
elsif message.to_s =~ /Vote weight cannot be 0/
error "Failed vote: vote weight cannot be zero."
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 103.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
elsif message.to_s =~ /Voting weight is too small, please accumulate more voting power or steem power./
error "Failed vote: voting weight too small"
break
elsif message.to_s =~ /Vote weight cannot be 0/
error "Failed vote: vote weight cannot be zero."
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 103.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method perform
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
def perform(pretend = false)
if voting_in_progress? && !pretend
debug "Voting in progress, bounce suspended ..."
sleep 120
Method force_bounce!
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
def force_bounce!(trx_id)
if trx_id.to_s.size == 0
warning "Empty transaction id."
return
end
Method perform
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def perform(options = {})
unless ['steem', 'golos'].include? chain_options[:chain]
warning "Usage data not available for #{chain_options[:chain]}. Showing STEEM usage instead."
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_bid
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
def process_bid(options = {})
job = options[:job]
id = options[:id]
tx = options[:tx] || job.transfer(id)
timestamp = options[:timestamp]
Method init_transactions
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def init_transactions
return unless @transactions.nil?
response = nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method find_bids
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def find_bids(offset = BLOCK_OVERLAP)
block_num = head_block
time = block_time
starting_block = block_num - block_span(offset)
bids = []
Method find_bids
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def find_bids(offset = BLOCK_OVERLAP)
block_num = head_block
time = block_time
starting_block = block_num - block_span(offset)
bids = []
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method join_threads
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def join_threads
unless @threads.nil?
loop do
alive = @threads.map do |thread|
thread if thread.alive?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"